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If the DataInspector is enabled, pointing at something in the scene that has been transformed from its original location will be 'picked' properly (that is, hovering the mouse on it will trigger the inspector) but the inspector tooltip will appear in the original, pre-transformed location.
scr = GLMakie.Screen()
f = Figure()
ax = Axis3(f[1,1])
xs = [1 0 0; 0 1 0; 0 0 1]
ls = lines!(ax, xs)
di = DataInspector()
Then,
translate!(ls, -0, 0, 0.4)
My screen captures don't show the mouse position but in both cases the pointer was at the vertex of the "V" formed by the lines.
The text was updated successfully, but these errors were encountered:
If the DataInspector is enabled, pointing at something in the scene that has been transformed from its original location will be 'picked' properly (that is, hovering the mouse on it will trigger the inspector) but the inspector tooltip will appear in the original, pre-transformed location.
Then,
My screen captures don't show the mouse position but in both cases the pointer was at the vertex of the "V" formed by the lines.
The text was updated successfully, but these errors were encountered: