-
Notifications
You must be signed in to change notification settings - Fork 0
/
Action.cpp
457 lines (363 loc) · 9 KB
/
Action.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
#include "Action.h"
#include "debug_tools.h"
#include <pthread.h>
#include "conf.h"
extern MotorController g_motorCtrl;
extern EVENT currentEvent;
extern Pose pose;
extern MOVEMENT_STATUS g_movement;
pthread_t g_thrd_motor;
bool b_thrd_motor_created = false;
pthread_t g_thrd_scan;
unsigned long g_motor_time;
void *p_thrd_moveForward(void *para);
void *p_thrd_moveBackward(void *para);
void *p_thrd_turnLeft(void *para);
void *p_thrd_turnRight(void *para);
void *p_thrd_hitBumperFront(void *para);
void *p_thrd_hitBumperLeft(void *para);
void *p_thrd_hitBumperRight(void *para);
void _kill_thrd_motor(void);
//The thread that kills a thread that is currently running if another thread has started
void __kill_thrd_motor(void)
{
prt_debug("Action: kill the motor thread\n");
if (b_thrd_motor_created)
{
pthread_cancel(g_thrd_motor);
b_thrd_motor_created = false;
}
}
//The function that initialises a new thread
void __start_thrd_motor(void *func(void *), unsigned long milisec)
{
int rc = 0;
__kill_thrd_motor();
g_motor_time = milisec;
rc = pthread_create(&g_thrd_motor, NULL, func, (void*)&g_motor_time);
if (rc)
{
printf("** ERROR: __start_thrd_motor, code is %d\n", rc);
}
else
{
b_thrd_motor_created = true;
}
}
//The function that starts the motor stop thread
void ActStop(void)
{
prt_debug("ActStop\n");
// kill the thread
__kill_thrd_motor();
stop();
}
//The function that starts the motor move forward thread
void ActMoveForward(unsigned long milisec)
{
#if (DEBUG_MODE)
printf("ActMoveForward: %d\n", (unsigned int)milisec);
#endif
__start_thrd_motor(p_thrd_moveForward, milisec);
}
//The function that starts the motor move backward thread
void ActMoveBackward(unsigned long milisec)
{
#if (DEBUG_MODE)
printf("ActMoveBackWard: %d\n", (unsigned int)milisec);
#endif
__start_thrd_motor(p_thrd_moveBackward, milisec);
}
//The function that starts the motor turn left thread
void ActTurnLeft(unsigned long milisec)
{
#if (DEBUG_MODE)
printf("ActTurnLeft: %d\n", (unsigned int)milisec);
#endif
__start_thrd_motor(p_thrd_turnLeft, milisec);
}
//The function that starts the motor turn right thread
void ActTurnRight(unsigned long milisec)
{
#if (DEBUG_MODE)
printf("ActTurnRight: %d\n", (unsigned int)milisec);
#endif
__start_thrd_motor(p_thrd_turnRight, milisec);
}
//The function that starts the motor hit bumper fron thread
void ActHitBumperFront(unsigned long milisec)
{
#if (DEBUG_MODE)
printf("ActHitBumperFront: %d\n", (unsigned int)milisec);
#endif
__start_thrd_motor(p_thrd_hitBumperFront, milisec);
}
//The function that starts the motor hit bumper left thread
void ActHitBumperLeft(unsigned long milisec)
{
#if (DEBUG_MODE)
printf("ActHitBumperLeft: %d\n", (unsigned int)milisec);
#endif
__start_thrd_motor(p_thrd_hitBumperLeft, milisec);
}
//The function that starts the motor hit bumper right thread
void ActHitBumperRight(unsigned long milisec)
{
#if (DEBUG_MODE)
printf("ActHitBumperLeft: %d\n", (unsigned int)milisec);
#endif
__start_thrd_motor(p_thrd_hitBumperRight, milisec);
}
//Set the motors to move forward
void moveForward(void)
{
g_movement = MOVING_FORWARD;
g_motorCtrl.setAcc(VALUE_MOTOR_ACC_NORMAL);
g_motorCtrl.setVel(VALUE_MOTOR_VEL_NORMAL);
}
//Set the motors to move backward
void moveBackward(void)
{
g_movement = MOVING_BACKWARD;
g_motorCtrl.setAcc(-VALUE_MOTOR_ACC_NORMAL);
g_motorCtrl.setVel(-VALUE_MOTOR_VEL_NORMAL);
}
//Set the motors to turn left
void turnLeft(void)
{
g_movement = TURNING_LEFT;
g_motorCtrl.setVelLeft(-VALUE_MOTOR_VEL_NORMAL);
g_motorCtrl.setAccLeft(-VALUE_MOTOR_ACC_NORMAL);
g_motorCtrl.setVelRight(VALUE_MOTOR_VEL_NORMAL);
g_motorCtrl.setAccRight(VALUE_MOTOR_ACC_NORMAL);
}
//Set the motors to turn right
void turnRight(void)
{
g_movement = TURNING_RIGHT;
g_motorCtrl.setVelLeft(VALUE_MOTOR_VEL_NORMAL);
g_motorCtrl.setAccLeft(VALUE_MOTOR_ACC_NORMAL);
g_motorCtrl.setVelRight(-VALUE_MOTOR_VEL_NORMAL);
g_motorCtrl.setAccRight(-VALUE_MOTOR_ACC_NORMAL);
}
//Set the motors to stop
void stop(void)
{
g_movement = STOPPED;
prt_debug("MotorStop\n");
g_motorCtrl.stop();
}
//Move forward thread
void* p_thrd_moveForward(void *para)
{
//Set the timestamp for updating the position
double time = *((unsigned long *)para);
pose.setTimestamp();
//Perform the movement
moveForward();
if (0 != *((unsigned long *)para))
{
wait(*((unsigned long *)para));
//Update the position based on the time
stop();
}
prt_debug("p_thrd_moveForward stopped\n");
pthread_exit(NULL);
return NULL;
}
//Move backward thread
void* p_thrd_moveBackward(void *para)
{
//Set the timestamp for updating the position
double time = *((unsigned long *)para);
pose.setTimestamp();
moveBackward();
if (0 != *((unsigned long *)para))
{
wait(*((unsigned long *)para));
//Update the position based on the time
stop();
}
pthread_exit(NULL);
return NULL;
}
//turn left thread
void* p_thrd_turnLeft(void *para)
{
//Set the timestamp for updating the position
double time = *((unsigned long *)para);
pose.setTimestamp();
turnLeft();
if (0 != *((unsigned long *)para))
{
wait(*((unsigned long *)para));
//Update the angle based on the time
stop();
}
pthread_exit(NULL);
return NULL;
}
//turn right thread
void* p_thrd_turnRight(void *para)
{
//Set the timestamp for updating the position
double time = *((unsigned long *)para);
pose.setTimestamp();
turnRight();
if (0 != *((unsigned long *)para))
{
wait(*((unsigned long *)para));
//Update the angle based on the time
stop();
}
pthread_exit(NULL);
return NULL;
}
//hit bumper front thread
void* p_thrd_hitBumperFront(void *para)
{
//Set the timestamp for updating the position
double time = *((unsigned long *)para);
pose.setTimestamp();
moveBackward();
wait(*((unsigned long *)para));
pose.setTimestamp();
turnRight();
wait(*((unsigned long *)para));
pose.setTimestamp();
moveForward();
pthread_exit(NULL);
return NULL;
}
//hit bumper left thread
void* p_thrd_hitBumperLeft(void *para)
{
//Set the timestamp for updating the position
double time = *((unsigned long *)para);
cout<<"Hit left bumper. Turning right"<<endl;
pose.setTimestamp();
moveBackward();
wait(*((unsigned long *)para));
pose.setTimestamp();
turnRight();
wait(*((unsigned long *)para));
pose.setTimestamp();
moveForward();
pthread_exit(NULL);
return NULL;
}
//hit bumper right thread
void* p_thrd_hitBumperRight(void *para)
{
//Set the timestamp for updating the position
double time = *((unsigned long *)para);
cout<<"Hit Right bumper. Turning Left"<<endl;
pose.setTimestamp();
moveBackward();
wait(*((unsigned long *)para));
pose.setTimestamp();
turnLeft();
wait(*((unsigned long *)para));
pose.setTimestamp();
moveForward();
pthread_exit(NULL);
return NULL;
}
//The state machine for hit bumper events
void hitBumper(long unsigned waitTime)
{
switch(currentEvent)
{
case EVENT_HIT_FRONT:
ActHitBumperFront(waitTime);
break;
case EVENT_HIT_FRONT_LEFT:
ActHitBumperLeft(waitTime);
break;
case EVENT_HIT_FRONT_RIGHT:
ActHitBumperRight(waitTime);
break;
default:
break;
}
}
//The state machine for frequency coordinated movements
void frequencyMovement(FREQUENCY frequency)
{
pose.setTimestamp();
switch(frequency)
{
case FREQUENCY_HALF:
{
moveBackward();
wait(2000);
turnLeft( );
wait(7600);
stop();
wait(500);
break;
}
case FREQUENCY_1:
{
pose.setTimestamp();
moveBackward();
wait(2000);
pose.setTimestamp();
turnRight();
wait(7600);
stop();
wait(500);
break;
}
case FREQUENCY_2:
{
moveBackward();
wait(2000);
stop();
wait(1000);
pose.setTimestamp();
moveBackward();
wait(2000);
stop();
wait(500);
break;
}
case FREQUENCY_4:
{
moveBackward();
wait(2000);
pose.setTimestamp();
turnLeft( );
wait(3800);
stop();
wait(500);
break;
}
case FREQUENCY_6:
{
moveBackward( );
wait(2000);
turnRight();
wait(3800);
stop();
wait(500);
break;
}
case FREQUENCY_8:
{
moveBackward();
wait(2000);
stop();
wait(1000);
moveForward();
wait(1000);
stop();
wait(500);
break;
}
default:
{
break;
}
}
}