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The color set in the bulletDebugDrawer does not the rendered color when pressed on scroll lock. Check the linked file and Shader.hpp#gbuffer_frag as well as #deferredShading_frag
The text was updated successfully, but these errors were encountered:
The color set in the bulletDebugDrawer does not the rendered color when pressed on scroll lock. Check the linked file and Shader.hpp#gbuffer_frag as well as #deferredShading_frag
The text was updated successfully, but these errors were encountered: