Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Creation of the Entity class #1

Closed
zsmn opened this issue Jan 8, 2021 · 0 comments · Fixed by #2
Closed

Creation of the Entity class #1

zsmn opened this issue Jan 8, 2021 · 0 comments · Fixed by #2
Assignees
Labels
enhancement New feature or request

Comments

@zsmn
Copy link
Member

zsmn commented Jan 8, 2021

The Entity class will be our main class for the upcoming threads (modules) in the project.
It should be thread-safety and contains functions for starting priority (cause some threads need priority above others), loop frequency (the thread will run "x" times for second where "x" is the frequency) and functions to enable/disable the loop() method 'cause some threads (like the enemy players or not active players) maybe don't need to run.

@zsmn zsmn added the enhancement New feature or request label Jan 8, 2021
@zsmn zsmn self-assigned this Jan 8, 2021
@zsmn zsmn linked a pull request Jan 8, 2021 that will close this issue
@zsmn zsmn closed this as completed in #2 Jan 8, 2021
@zsmn zsmn mentioned this issue Jan 9, 2021
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
enhancement New feature or request
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant