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[Enhancement] Seesaw and Flag sprites should have spritesets, as they do in SMB1 #144

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villager103 opened this issue Jan 27, 2019 · 0 comments
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@villager103
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What i'm talking about are these sprites here:
flag
seesaw

In SMB1, these change color depending on the enemy and terrain spriteset colors, respectively. The flag uses the same colors as the green koopa/cheep cheeps/1ups, while the seesaw uses the ground tile/bricks colors. For example, in an underground level, the flag would have the brown/blue colors that the green koopa has, while the seesaw would be blue instead of pink/brown.

To prevent conflicts with older mappacks that retexture these graphics, perhaps have the game accept both the current dimensions and the dimensions with the 4 spritesets, and if it has the old dimensions, spritesets will not be supported, or have a way to edit the spritesets in the dropdown menu.

@HugoBDesigner HugoBDesigner added the Enhancement New feature or request label Jan 27, 2019
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