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Refactor rgbaColors() not to produce 0.0. #1

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ghost opened this issue Dec 19, 2016 · 0 comments
Open

Refactor rgbaColors() not to produce 0.0. #1

ghost opened this issue Dec 19, 2016 · 0 comments

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@ghost
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ghost commented Dec 19, 2016

You could refactor rgbaColors() not to produce 0.0, the value you check for in the if statement.
Maybe use something like Math.floor(Math.random() * (max - min + 1)) + min which will generate a number between min( inclusive ) and max( inclusive ).

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