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OpenGL setup platform independence #1

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MattDBell opened this issue Dec 19, 2012 · 0 comments
Open

OpenGL setup platform independence #1

MattDBell opened this issue Dec 19, 2012 · 0 comments
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@MattDBell
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Opengl setup consists of creating a window and tying the graphics context to that window. Both should be moved into platform specific classes

@ghost ghost assigned MattDBell Dec 19, 2012
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