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SmoothTree.h
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SmoothTree.h
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/*
* Copyright (C) 2016-2016 peak3d
* http://www.peak3d.de
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* <http://www.gnu.org/licenses/>.
*
*/
#pragma once
#include "../common/AdaptiveTree.h"
namespace adaptive
{
class SmoothTree : public AdaptiveTree
{
public:
SmoothTree();
virtual bool open(const std::string &url, const std::string &manifestUpdateParam) override;
virtual bool write_data(void *buffer, size_t buffer_size, void *opaque) override;
virtual bool processManifest(std::stringstream& stream);
enum
{
SSMNODE_SSM = 1 << 0,
SSMNODE_PROTECTION = 1 << 1,
SSMNODE_STREAMINDEX = 1 << 2,
SSMNODE_PROTECTIONHEADER = 1 << 3,
SSMNODE_PROTECTIONTEXT = 1 << 4
};
uint64_t pts_helper_;
};
}