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NEWS
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uoproxy (0.5) unstable; urgency=low
* build with Meson/ninja
* rewrite in C++
* fix libevent API breakage
* fix auto-closing gumps in multi client mode
* fix walk display on secondary client (workaround for v7 client bug)
* hide client IP in CreateCharacter packet (antispy)
* support new character creation packet (0xF8) from client 7.0.16.0
* support new Buff/Debuff packet (0xDF)
* fix "%char" command bug
* fix character creation with antispy
* fix Razor support due to protocol mismatch bug
* systemd support
--
uoproxy (0.4) unstable; urgency=low
* added SOCKS4 proxy support
* no character list on attach
* fixed crash when output buffer is full
* walk: take position from walk_cancel packet
* walk: resync if walk packets are out of sync
* walk: don't clear queue when client disconnects
* walk: accept out-of-sync "cancel" packets
* attach: ignore undefined bytes in username/password
* packets: support packet 0xf0 (ProtocolExtension)
* support client 6.0.14.2
* fake Razor handshake
* support encrypted clients
* fix phantom items in open containers after attaching
* port to mingw32 (Windows)
-- Max Kellermann <max@duempel.org> Sat, 01 Sep 2012 09:59:39 +0200
uoproxy (0.3) unstable; urgency=low
* support binding on an IP address
* fix typo in log message
* support the "Gump Packed" packet (0xdd)
* return PA_DROP instead of PA_DELETED after attach
* don't re-query the login server for attaching secondary client
* allow short version string
* remember mobile flags
* added option "light"
-- Max Kellermann <max@duempel.org> Mon, 01 Mar 2010 22:44:33 +0100
uoproxy (0.2) unstable; urgency=low
* fixed struct uo_packet_create_character
* show which packet caused connection abort
* only disconnect the faulty client on protocol error
* send cached client version during reconnect; this fixed game login on
servers supporting client version 6
* use libevent
* write buffering, enable TCP_NODELAY
* forward client version packets only if they were requested by the server
* support client 6.0.1.7
* auto-reconnect after invalid packet from server
* log invalid packets
* do asynchronous writes
* new command "%verbose" modifies the log level
* hide internal IP address in antispy mode
-- Max Kellermann <max@duempel.org> Tue, 25 Dec 2007 12:40:32 +0100
uoproxy (0.1.3) unstable; urgency=low
* increased maximum packet size from 8 kB to 32 kB
* registered packet 0xDC
* consider unregistered packets invalid
* LSB init script
* don't use cdbs
* added debian/copyright
* moved uoproxy binary to /usr/sbin
-- Max Kellermann <max@duempel.org> Sun, 29 Oct 2006 19:22:28 +0100
uoproxy (0.1.2) unstable; urgency=low
* auto-close gumps in multi client mode
* sync walking with walk_force instead of mobile_update; this fixes the
z-walk bug
* copy username and password before sending internal server list
* local port defaults to 2593
* added #includes required on FreeBSD
-- Max Kellermann <max@duempel.org> Wed, 8 Feb 2006 23:42:42 +0100
uoproxy (0.1.1) unstable; urgency=low
* corrected the getopt string
* remember equip packets
* parse encoded speech
* new command "%drop" which drops the item currently held
* bugfix: serials are in network byte order
* read equipment list from mobile_incoming packet
* handle container packets: open, update, content
* delete all child objects when an entity is deleted
* bugfix: check c->reconnecting before c->in_game
* don't forward relay packet, connect to game server internally
* show real character name while attaching
* borrowed packet length table from wolfpack
* when reconnecting, connect to the login server
* don't delete connection when other clients are online
* flush input buffer before select()
* added DUMP_USE option
* check for full output buffers
* auto-cancel target cursor in multi client mode
* added antispy option
-- Max Kellermann <max@duempel.org> Tue, 27 Dec 2005 00:21:14 +0100
uoproxy (0.1.0) unstable; urgency=low
* initial version
-- Max Kellermann <max@duempel.org> Wed, 14 Dec 2005 23:32:35 +0100