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Dimension maintenance cost wrong #63
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Note that the cost can increase after creation due to random generated features. But 200kRF/t is a lot though. Can you tell me what the dimension was created with? i.e. shift-right click with the dimension tab and paste all the information you get here. |
See this screenshot: And this one for the power cost: |
Ok, that doesn't look as if it should be that expensive. I will look into this and see what's the problem here. |
Ah oops no. This is actually normal (although a bit excessive). Material and liquid modifiers cost 10 times more when used as a terrain modifier (as opposed to using them as a feature modifier like lakes or tendrils). The reasoning is that there is a lot more of it when used like that. |
Ah. That should be mentioned in the manual. :) |
Yes, and for that reason I will reopen this so that I can make the manual more clear. Thanks for reporting. |
Oh, I'm working on the manual now. I can write that in. |
Manual is updated for next release |
In the Infinity 1.2.0 pack, I tried making a dimension using (in this order):
The Gelid Cryotheum dimlet has a maintenance cost of 20k RF/t according to the tooltip.
However, the fully created dimension has a specified maintenance cost of 200k RF/t (Note, it's x10!).
There's something wrong there.
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