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Bug:
a facade is rendering as a Immersive Engineering Garden Cloche, sideways
how to reproduce:
place an advanced connector next to a Garden-Cloche and apply a facade so that is mimicing the cloche. It will render as a weird Cloche, sideways.
I assume that this is hard... I'm not really in the modding thing, so this idea is probably not suitable:
Is there a method/property u can check with the block to be mimiced? Maybe isMultiblock() or something like that, where u can check if the block u are trying to mimic is just a single block or if it contains more than one blockspace. And if so, just do a fallback to a standard block, like wood for example.
That's me just thinking, please correct me if I am wrong.
I'm actually kinda impressed that it "catches the likeness" of the garden cloche so well. Usually mimicking multiblock models gets all kinds of "render glitch" wonky.
Bug:
a facade is rendering as a Immersive Engineering Garden Cloche, sideways
how to reproduce:
place an advanced connector next to a Garden-Cloche and apply a facade so that is mimicing the cloche. It will render as a weird Cloche, sideways.
Versions used:
Forge: 12.21.1.2443
Xnet: 1.12-.1.3.5
Immersive Engineering: 0.12-70
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