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AESinkDARWINIOS.mm
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AESinkDARWINIOS.mm
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/*
* Copyright (C) 2005-2013 Team XBMC
* http://xbmc.org
*
* This Program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This Program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with XBMC; see the file COPYING. If not, see
* <http://www.gnu.org/licenses/>.
*
*/
#include <AudioToolbox/AudioToolbox.h>
#import <AVFoundation/AVAudioSession.h>
#define BOOL XBMC_BOOL
#include "cores/AudioEngine/Sinks/AESinkDARWINIOS.h"
#include "cores/AudioEngine/Utils/AEUtil.h"
#include "cores/AudioEngine/Utils/AERingBuffer.h"
#include "cores/AudioEngine/Sinks/osx/CoreAudioHelpers.h"
#include "utils/log.h"
#include "utils/StringUtils.h"
#include "threads/Condition.h"
#include "windowing/WindowingFactory.h"
#undef BOOL
enum CAChannelIndex {
CAChannel_PCM_6CHAN = 0,
CAChannel_PCM_8CHAN = 1,
CAChannel_PCM_DD5_1 = 2,
};
static enum AEChannel CAChannelMap[3][9] = {
{ AE_CH_FL , AE_CH_FR , AE_CH_LFE, AE_CH_FC , AE_CH_BL , AE_CH_BR , AE_CH_NULL },
{ AE_CH_FL , AE_CH_FR , AE_CH_LFE, AE_CH_FC , AE_CH_SL , AE_CH_SR , AE_CH_BL , AE_CH_BR , AE_CH_NULL },
{ AE_CH_FL , AE_CH_FC , AE_CH_FR , AE_CH_BL , AE_CH_BR , AE_CH_LFE, AE_CH_NULL },
};
static std::string getAudioRoute()
{
std::string route;
AVAudioSession *myAudioSession = [AVAudioSession sharedInstance];
AVAudioSessionRouteDescription *currentRoute = [myAudioSession currentRoute];
NSString *output = [[currentRoute.outputs objectAtIndex:0] portType];
if (output)
route = [output UTF8String];
return route;
}
static void dumpAVAudioSessionProperties()
{
std::string route = getAudioRoute();
CLog::Log(LOGNOTICE, "%s audio route = %s", __PRETTY_FUNCTION__, route.empty() ? "NONE" : getAudioRoute().c_str());
AVAudioSession *mySession = [AVAudioSession sharedInstance];
CLog::Log(LOGNOTICE, "%s sampleRate %f", __PRETTY_FUNCTION__, [mySession sampleRate]);
CLog::Log(LOGNOTICE, "%s outputLatency %f", __PRETTY_FUNCTION__, [mySession outputLatency]);
CLog::Log(LOGNOTICE, "%s IOBufferDuration %f", __PRETTY_FUNCTION__, [mySession IOBufferDuration]);
CLog::Log(LOGNOTICE, "%s outputNumberOfChannels %ld", __PRETTY_FUNCTION__, (long)[mySession outputNumberOfChannels]);
// maximumOutputNumberOfChannels provides hints to tvOS audio settings
// if 2, then audio is set to two channel stereo. iOS return this unless hdmi connected
// if 6, then audio is set to Digial Dolby 5.1 OR hdmi path detected sink can only handle 6 channels.
// if 8, then audio is set to Best Quality AND hdmi path detected sink can handle 8 channels.
CLog::Log(LOGNOTICE, "%s maximumOutputNumberOfChannels %ld", __PRETTY_FUNCTION__, (long)[mySession maximumOutputNumberOfChannels]);
//CDarwinUtils::DumpAudioDescriptions(__PRETTY_FUNCTION__);
}
static void setAVAudioSessionProperties(NSTimeInterval bufferseconds, double samplerate, int channels)
{
// darwin docs and technotes say,
// deavtivate the session before changing the values
AVAudioSession *mySession = [AVAudioSession sharedInstance];
// need to fetch maximumOutputNumberOfChannels when active
int maxchannels = [mySession maximumOutputNumberOfChannels];
NSError *err = nullptr;
// deavivate the session
if (![mySession setActive: NO error: &err])
CLog::Log(LOGWARNING, "AVAudioSession setActive NO failed: %ld", (long)err.code);
// change the number of channels
if (channels > maxchannels)
channels = maxchannels;
err = nullptr;
[mySession setPreferredOutputNumberOfChannels: channels error: &err];
if (err != nullptr)
CLog::Log(LOGWARNING, "%s setPreferredOutputNumberOfChannels failed", __PRETTY_FUNCTION__);
// change the sameple rate
err = nullptr;
[mySession setPreferredSampleRate: samplerate error: &err];
if (err != nullptr)
CLog::Log(LOGWARNING, "%s setPreferredSampleRate failed", __PRETTY_FUNCTION__);
// change the i/o buffer duration
err = nullptr;
[mySession setPreferredIOBufferDuration: bufferseconds error: &err];
if (err != nullptr)
CLog::Log(LOGWARNING, "%s setPreferredIOBufferDuration failed", __PRETTY_FUNCTION__);
// reactivate the session
if (![mySession setActive: YES error: &err])
CLog::Log(LOGWARNING, "AVAudioSession setActive YES failed: %ld", (long)err.code);
// check that we got the samperate what we asked for
if (samplerate != [mySession sampleRate])
CLog::Log(LOGWARNING, "sampleRate does not match: asked %f, is %f", samplerate, [mySession sampleRate]);
// check that we got the number of channels what we asked for
if (channels != [mySession outputNumberOfChannels])
CLog::Log(LOGWARNING, "number of channels do not match: asked %d, is %ld", channels, (long)[mySession outputNumberOfChannels]);
}
#pragma mark - SineWaveGenerator
/***************************************************************************************/
/***************************************************************************************/
#if DO_440HZ_TONE_TEST
static void SineWaveGeneratorInitWithFrequency(SineWaveGenerator *ctx, double frequency, double samplerate)
{
// Given:
// frequency in cycles per second
// 2*PI radians per sine wave cycle
// sample rate in samples per second
//
// Then:
// cycles radians seconds radians
// ------ * ------- * ------- = -------
// second cycle sample sample
ctx->currentPhase = 0.0;
ctx->phaseIncrement = frequency * 2*M_PI / samplerate;
}
static int16_t SineWaveGeneratorNextSampleInt16(SineWaveGenerator *ctx)
{
int16_t sample = INT16_MAX * sinf(ctx->currentPhase);
ctx->currentPhase += ctx->phaseIncrement;
// Keep the value between 0 and 2*M_PI
while (ctx->currentPhase > 2*M_PI)
ctx->currentPhase -= 2*M_PI;
return sample / 4;
}
static float SineWaveGeneratorNextSampleFloat(SineWaveGenerator *ctx)
{
float sample = MAXFLOAT * sinf(ctx->currentPhase);
ctx->currentPhase += ctx->phaseIncrement;
// Keep the value between 0 and 2*M_PI
while (ctx->currentPhase > 2*M_PI)
ctx->currentPhase -= 2*M_PI;
return sample / 4;
}
#endif
#pragma mark - CAAudioUnitSink
/***************************************************************************************/
/***************************************************************************************/
class CAAudioUnitSink
{
public:
CAAudioUnitSink();
~CAAudioUnitSink();
bool open(AudioStreamBasicDescription outputFormat, size_t buffer_size);
bool close();
bool activate();
bool deactivate();
void updatedelay(AEDelayStatus& status);
double buffertime();
unsigned int sampletrate() { return m_outputFormat.mSampleRate; };
unsigned int write(uint8_t *data, unsigned int frames, unsigned int framesize);
void drain();
private:
bool setupAudio();
// callbacks
static OSStatus renderCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp, UInt32 inOutputBusNumber, UInt32 inNumberFrames,
AudioBufferList *ioData);
bool m_setup;
bool m_activated;
id m_observer;
AudioUnit m_audioUnit;
AudioStreamBasicDescription m_outputFormat;
AERingBuffer *m_buffer;
Float32 m_outputLatency;
Float32 m_bufferDuration;
unsigned int m_sampleRate;
unsigned int m_frameSize;
unsigned int m_frames;
std::atomic<bool> m_started;
CAESpinSection m_render_section;
std::atomic<int64_t> m_render_timestamp;
};
CAAudioUnitSink::CAAudioUnitSink()
: m_activated(false)
, m_buffer(nullptr)
, m_started(false)
, m_render_timestamp(0)
{
}
CAAudioUnitSink::~CAAudioUnitSink()
{
close();
}
bool CAAudioUnitSink::open(AudioStreamBasicDescription outputFormat, size_t buffer_size)
{
m_setup = false;
m_outputFormat = outputFormat;
m_outputLatency = 0.0;
m_bufferDuration= 0.0;
m_sampleRate = (unsigned int)outputFormat.mSampleRate;
m_frameSize = outputFormat.mChannelsPerFrame * outputFormat.mBitsPerChannel / 8;
m_buffer = new AERingBuffer(buffer_size);
return setupAudio();
}
bool CAAudioUnitSink::close()
{
deactivate();
SAFE_DELETE(m_buffer);
m_started = false;
return true;
}
bool CAAudioUnitSink::activate()
{
if (!m_activated)
{
if (setupAudio())
{
AudioOutputUnitStart(m_audioUnit);
m_activated = true;
}
}
return m_activated;
}
bool CAAudioUnitSink::deactivate()
{
if (m_activated)
{
AudioUnitReset(m_audioUnit, kAudioUnitScope_Global, 0);
// this is a delayed call, the OS will block here
// until the autio unit actually is stopped.
AudioOutputUnitStop(m_audioUnit);
// detach the render callback on the unit
AURenderCallbackStruct callbackStruct = {0};
AudioUnitSetProperty(m_audioUnit,
kAudioUnitProperty_SetRenderCallback, kAudioUnitScope_Input,
0, &callbackStruct, sizeof(callbackStruct));
AudioUnitUninitialize(m_audioUnit);
AudioComponentInstanceDispose(m_audioUnit), m_audioUnit = nullptr;
m_setup = false;
m_activated = false;
}
return m_activated;
}
void CAAudioUnitSink::updatedelay(AEDelayStatus &status)
{
// return the number of audio frames in buffer, in seconds
// use internal framesize, once written,
// bytes in buffer are owned by CAAudioUnitSink.
CAESpinLock lock(m_render_section);
do
{
status.tick = m_render_timestamp;
status.delay = m_buffer->GetReadSize();
} while(lock.retry());
// bytes to seconds
status.delay /= m_frameSize * m_sampleRate;
// add in hw delay and latency (in seconds)
status.delay += m_bufferDuration + m_outputLatency;
}
double CAAudioUnitSink::buffertime()
{
// return the number of audio frames for the total buffer size, in seconds
// use internal framesize, buffer is owned by CAAudioUnitSink.
double buffertime = m_buffer->GetMaxSize();
buffertime /= m_frameSize * m_sampleRate;
return buffertime;
}
CCriticalSection mutex;
XbmcThreads::ConditionVariable condVar;
unsigned int CAAudioUnitSink::write(uint8_t *data, unsigned int frames, unsigned int framesize)
{
// use the passed in framesize instead of internal,
// writes are relative to AE formats. once written,
// CAAudioUnitSink owns them.
if (m_buffer->GetWriteSize() < frames * framesize)
{ // no space to write - wait for a bit
CSingleLock lock(mutex);
unsigned int timeout = 900 * frames / m_sampleRate;
if (!m_started)
timeout = 4500;
// we are using a timer here for beeing sure for timeouts
// condvar can be woken spuriously as signaled
XbmcThreads::EndTime timer(timeout);
condVar.wait(mutex, timeout);
if (!m_started && timer.IsTimePast())
{
CLog::Log(LOGERROR, "%s engine didn't start in %d ms!", __FUNCTION__, timeout);
return INT_MAX;
}
}
unsigned int write_frames = std::min(frames, m_buffer->GetWriteSize() / framesize);
if (write_frames)
m_buffer->Write(data, write_frames * framesize);
return write_frames;
}
void CAAudioUnitSink::drain()
{
unsigned int bytes = m_buffer->GetReadSize();
unsigned int totalBytes = bytes;
int maxNumTimeouts = 3;
unsigned int timeout = buffertime();
while (bytes && maxNumTimeouts > 0)
{
CSingleLock lock(mutex);
XbmcThreads::EndTime timer(timeout);
condVar.wait(mutex, timeout);
bytes = m_buffer->GetReadSize();
// if we timeout and do not consume bytes,
// decrease maxNumTimeouts and try again.
if (timer.IsTimePast() && bytes == totalBytes)
maxNumTimeouts--;
totalBytes = bytes;
}
}
bool CAAudioUnitSink::setupAudio()
{
if (m_setup && m_audioUnit)
return true;
// Audio Unit Setup
// Describe a default output unit.
AudioComponentDescription description = {};
description.componentType = kAudioUnitType_Output;
description.componentSubType = kAudioUnitSubType_RemoteIO;
description.componentManufacturer = kAudioUnitManufacturer_Apple;
// Get component
AudioComponent component;
component = AudioComponentFindNext(NULL, &description);
OSStatus status = AudioComponentInstanceNew(component, &m_audioUnit);
if (status != noErr)
{
CLog::Log(LOGERROR, "%s error creating audioUnit (error: %d)", __PRETTY_FUNCTION__, (int)status);
return false;
}
// set the hw buffer size (in seconds), this affects the number of samples
// that get rendered every time the audio callback is fired.
double samplerate = m_outputFormat.mSampleRate;
int channels = m_outputFormat.mChannelsPerFrame;
NSTimeInterval bufferseconds = 512 * m_outputFormat.mChannelsPerFrame / m_outputFormat.mSampleRate;
CLog::Log(LOGNOTICE, "%s setting channels %d", __PRETTY_FUNCTION__, channels);
CLog::Log(LOGNOTICE, "%s setting samplerate %f", __PRETTY_FUNCTION__, samplerate);
CLog::Log(LOGNOTICE, "%s setting buffer duration to %f", __PRETTY_FUNCTION__, bufferseconds);
setAVAudioSessionProperties(bufferseconds, samplerate, channels);
// Get the real output samplerate, the requested might not avaliable
Float64 realisedSampleRate = [[AVAudioSession sharedInstance] sampleRate];
if (m_outputFormat.mSampleRate != realisedSampleRate)
{
CLog::Log(LOGNOTICE, "%s couldn't set requested samplerate %d, AudioUnit will resample to %d instead", __PRETTY_FUNCTION__, (int)m_outputFormat.mSampleRate, (int)realisedSampleRate);
// if we don't want AudioUnit to resample - but instead let activeae resample -
// reflect the realised samplerate to the output format here
// well maybe it is handy in the future - as of writing this
// AudioUnit was about 6 times faster then activeae ;)
//m_outputFormat.mSampleRate = realisedSampleRate;
//m_sampleRate = realisedSampleRate;
}
// Set the output stream format
UInt32 ioDataSize = sizeof(AudioStreamBasicDescription);
status = AudioUnitSetProperty(m_audioUnit, kAudioUnitProperty_StreamFormat,
kAudioUnitScope_Input, 0, &m_outputFormat, ioDataSize);
if (status != noErr)
{
CLog::Log(LOGERROR, "%s error setting stream format on audioUnit (error: %d)", __PRETTY_FUNCTION__, (int)status);
return false;
}
// Attach a render callback on the unit
AURenderCallbackStruct callbackStruct = {0};
callbackStruct.inputProc = renderCallback;
callbackStruct.inputProcRefCon = this;
status = AudioUnitSetProperty(m_audioUnit, kAudioUnitProperty_SetRenderCallback,
kAudioUnitScope_Input, 0, &callbackStruct, sizeof(callbackStruct));
if (status != noErr)
{
CLog::Log(LOGERROR, "%s error setting render callback for AudioUnit (error: %d)", __PRETTY_FUNCTION__, (int)status);
return false;
}
status = AudioUnitInitialize(m_audioUnit);
if (status != noErr)
{
CLog::Log(LOGERROR, "%s error initializing AudioUnit (error: %d)", __PRETTY_FUNCTION__, (int)status);
return false;
}
AVAudioSession *mySession = [AVAudioSession sharedInstance];
m_outputLatency = [mySession outputLatency];
m_bufferDuration = [mySession IOBufferDuration];
m_setup = true;
std::string formatString;
CLog::Log(LOGNOTICE, "%s setup audio format: %s", __PRETTY_FUNCTION__,
StreamDescriptionToString(m_outputFormat, formatString));
dumpAVAudioSessionProperties();
return m_setup;
}
inline void LogLevel(unsigned int got, unsigned int wanted)
{
static unsigned int lastReported = INT_MAX;
if (got != wanted)
{
if (got != lastReported)
{
CLog::Log(LOGWARNING, "DARWINIOS: %sflow (%u vs %u bytes)", got > wanted ? "over" : "under", got, wanted);
lastReported = got;
}
}
else
lastReported = INT_MAX; // indicate we were good at least once
}
OSStatus CAAudioUnitSink::renderCallback(void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags,
const AudioTimeStamp *inTimeStamp, UInt32 inOutputBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData)
{
CAAudioUnitSink *sink = (CAAudioUnitSink*)inRefCon;
sink->m_render_section.enter();
sink->m_started = true;
for (unsigned int i = 0; i < ioData->mNumberBuffers; i++)
{
unsigned int wanted = ioData->mBuffers[i].mDataByteSize;
unsigned int bytes = std::min(sink->m_buffer->GetReadSize(), wanted);
sink->m_buffer->Read((unsigned char*)ioData->mBuffers[i].mData, bytes);
//LogLevel(bytes, wanted);
if (bytes == 0)
{
// Apple iOS docs say kAudioUnitRenderAction_OutputIsSilence provides a hint to
// the audio unit that there is no audio to process. and you must also explicitly
// set the buffers contents pointed at by the ioData parameter to 0.
memset(ioData->mBuffers[i].mData, 0x00, ioData->mBuffers[i].mDataByteSize);
*ioActionFlags |= kAudioUnitRenderAction_OutputIsSilence;
}
else if (bytes < wanted)
{
// zero out what we did not copy over (underflow)
uint8_t *empty = (uint8_t*)ioData->mBuffers[i].mData + bytes;
memset(empty, 0x00, wanted - bytes);
}
}
sink->m_render_timestamp = inTimeStamp->mHostTime;
sink->m_render_section.leave();
// tell the sink we're good for more data
condVar.notifyAll();
return noErr;
}
#pragma mark - EnumerateDevices
/***************************************************************************************/
/***************************************************************************************/
static void EnumerateDevices(AEDeviceInfoList &list)
{
CAEDeviceInfo device;
device.m_deviceName = "default";
device.m_displayName = "Default";
device.m_displayNameExtra = "";
// if not hdmi, CAESinkDARWINIOS::Initialize will kick back to 2 channel PCM
device.m_deviceType = AE_DEVTYPE_HDMI;
device.m_wantsIECPassthrough = true;
device.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_AC3);
device.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_EAC3);
device.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_DTS_512);
device.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_DTS_1024);
device.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_DTS_2048);
device.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_DTSHD_CORE);
// ATV can not do below (yet :)
// device.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_DTSHD);
// device.m_streamTypes.push_back(CAEStreamInfo::STREAM_TYPE_TRUEHD);
device.m_sampleRates.push_back(44100);
device.m_sampleRates.push_back(48000);
// device.m_sampleRates.push_back(192000);
device.m_dataFormats.push_back(AE_FMT_RAW);
device.m_dataFormats.push_back(AE_FMT_S16LE);
device.m_dataFormats.push_back(AE_FMT_FLOAT);
// device.m_dataFormats.push_back(AE_FMT_S24LE3);
// device.m_dataFormats.push_back(AE_FMT_S32LE);
// add channel info
UInt32 maxChannels = [[AVAudioSession sharedInstance] maximumOutputNumberOfChannels];
if (maxChannels > 6)
device.m_channels = AE_CH_LAYOUT_7_1;
else
device.m_channels = AE_CH_LAYOUT_5_1;
CLog::Log(LOGDEBUG, "EnumerateDevices:Device(%s)" , device.m_deviceName.c_str());
list.push_back(device);
}
#pragma mark - AEDeviceInfoList
/***************************************************************************************/
/***************************************************************************************/
AEDeviceInfoList CAESinkDARWINIOS::m_devices;
CAESinkDARWINIOS::CAESinkDARWINIOS()
: m_audioSink(nullptr)
{
}
CAESinkDARWINIOS::~CAESinkDARWINIOS()
{
}
bool CAESinkDARWINIOS::Initialize(AEAudioFormat &format, std::string &device)
{
std::string route = getAudioRoute();
// no route, no audio. bail and let AE kick back to NULL device
if (route.empty())
return false;
// no device, bail and let AE kick back to NULL device
bool found = false;
std::string devicelower = device;
StringUtils::ToLower(devicelower);
for (size_t i = 0; i < m_devices.size(); i++)
{
if (devicelower.find(m_devices[i].m_deviceName) != std::string::npos)
{
m_info = m_devices[i];
found = true;
break;
}
}
if (!found)
return false;
AudioStreamBasicDescription audioFormat = {0};
audioFormat.mFormatID = kAudioFormatLinearPCM;
// check if are we dealing with raw formats or pcm
bool passthrough = false;
switch (format.m_dataFormat)
{
case AE_FMT_RAW:
// this will be selected when AE wants AC3 or DTS or anything other then float
format.m_dataFormat = AE_FMT_S16LE;
audioFormat.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
if (route.find("HDMI") != std::string::npos)
passthrough = true;
else
{
// this should never happen but we cover it just in case
// for iOS/tvOS, if we are not hdmi, we cannot do raw
// so kick back to pcm.
format.m_dataFormat = AE_FMT_FLOAT;
audioFormat.mFormatFlags |= kLinearPCMFormatFlagIsFloat;
}
break;
default:
// AE lies, even when we register formats we can handle,
// it shoves everything down and it is up to the sink
// to check/verify and kick back to what the sink supports
format.m_dataFormat = AE_FMT_FLOAT;
audioFormat.mFormatFlags |= kLinearPCMFormatFlagIsFloat;
break;
}
// check and correct sample rates to what we support,
// remember, AE is a lier and we need to check/verify
// and kick back to what the sink supports
switch(format.m_sampleRate)
{
case 11025:
case 22050:
case 44100:
case 88200:
case 176400:
#if defined(TARGET_DARWIN_TVOS)
if (route.find("HDMI") != std::string::npos)
audioFormat.mSampleRate = 48000;
else
#endif
audioFormat.mSampleRate = 44100;
break;
default:
case 8000:
case 12000:
case 16000:
case 24000:
case 32000:
case 48000:
case 96000:
case 192000:
case 384000:
audioFormat.mSampleRate = 48000;
break;
}
if (passthrough)
{
// passthrough is special, PCM encapsulated IEC61937 packets.
// make sure input and output samplerate match for preventing resampling
audioFormat.mSampleRate = [[AVAudioSession sharedInstance] sampleRate];
audioFormat.mFramesPerPacket = 1; // must be 1
audioFormat.mChannelsPerFrame= 2; // passthrough needs 2 channels
audioFormat.mBitsPerChannel = 16;
audioFormat.mBytesPerFrame = audioFormat.mChannelsPerFrame * (audioFormat.mBitsPerChannel >> 3);
audioFormat.mBytesPerPacket = audioFormat.mBytesPerFrame * audioFormat.mFramesPerPacket;
audioFormat.mFormatFlags |= kLinearPCMFormatFlagIsPacked;
}
else
{
audioFormat.mFramesPerPacket = 1; // must be 1
#if defined(TARGET_DARWIN_TVOS)
// tvos supports up to 8 channels
audioFormat.mChannelsPerFrame= format.m_channelLayout.Count();
#else
// ios supports up to 2 channels (unless we are hdmi connected ? )
audioFormat.mChannelsPerFrame= 2;
#endif
audioFormat.mBitsPerChannel = CAEUtil::DataFormatToBits(format.m_dataFormat);
audioFormat.mBytesPerFrame = audioFormat.mChannelsPerFrame * (audioFormat.mBitsPerChannel >> 3);
audioFormat.mBytesPerPacket = audioFormat.mBytesPerFrame * audioFormat.mFramesPerPacket;
audioFormat.mFormatFlags |= kLinearPCMFormatFlagIsPacked;
CAEChannelInfo channel_info;
CAChannelIndex channel_index = CAChannel_PCM_6CHAN;
#if defined(TARGET_DARWIN_TVOS)
UInt32 maxChannels = [[AVAudioSession sharedInstance] maximumOutputNumberOfChannels];
if (maxChannels == 6 && format.m_channelLayout.Count() == 6)
{
// if 6, then audio is set to Digial Dolby 5.1, need to use DD mapping
channel_index = CAChannel_PCM_DD5_1;
}
else
#endif
{
if (format.m_channelLayout.Count() > 6)
channel_index = CAChannel_PCM_8CHAN;
}
for (size_t chan = 0; chan < format.m_channelLayout.Count(); ++chan)
channel_info += CAChannelMap[channel_index][chan];
format.m_channelLayout = channel_info;
}
std::string formatString;
CLog::Log(LOGDEBUG, "%s: AudioStreamBasicDescription: %s %s", __PRETTY_FUNCTION__,
StreamDescriptionToString(audioFormat, formatString), passthrough ? "passthrough" : "pcm");
#if DO_440HZ_TONE_TEST
SineWaveGeneratorInitWithFrequency(&m_SineWaveGenerator, 440.0, audioFormat.mSampleRate);
#endif
size_t buffer_size;
switch (format.m_streamInfo.m_type)
{
case CAEStreamInfo::STREAM_TYPE_AC3:
format.m_frames = format.m_streamInfo.m_ac3FrameSize;
buffer_size = format.m_frames * 8;
break;
case CAEStreamInfo::STREAM_TYPE_EAC3:
format.m_frames = format.m_streamInfo.m_ac3FrameSize;
buffer_size = format.m_frames * 8;
break;
case CAEStreamInfo::STREAM_TYPE_DTS_512:
case CAEStreamInfo::STREAM_TYPE_DTSHD_CORE:
format.m_frames = 512;
buffer_size = 16384;
break;
case CAEStreamInfo::STREAM_TYPE_DTS_1024:
format.m_frames = 1024;
buffer_size = 16384;
break;
case CAEStreamInfo::STREAM_TYPE_DTS_2048:
format.m_frames = 2048;
buffer_size = 16384;
break;
default:
format.m_frames = 1024;
buffer_size = (512 * audioFormat.mBytesPerFrame) * 8;
break;
}
m_audioSink = new CAAudioUnitSink;
m_audioSink->open(audioFormat, buffer_size);
// reset to the realised samplerate
format.m_sampleRate = m_audioSink->sampletrate();
format.m_frameSize = format.m_channelLayout.Count() * (CAEUtil::DataFormatToBits(format.m_dataFormat) >> 3);
m_format = format;
if (!m_audioSink->activate())
return false;
return true;
}
void CAESinkDARWINIOS::Deinitialize()
{
SAFE_DELETE(m_audioSink);
}
void CAESinkDARWINIOS::GetDelay(AEDelayStatus &status)
{
if (m_audioSink)
m_audioSink->updatedelay(status);
else
status.SetDelay(0.0);
}
double CAESinkDARWINIOS::GetCacheTotal()
{
if (m_audioSink)
return m_audioSink->buffertime();
return 0.0;
}
unsigned int CAESinkDARWINIOS::AddPackets(uint8_t **data, unsigned int frames, unsigned int offset)
{
uint8_t *buffer = data[0] + (offset * m_format.m_frameSize);
#if DO_440HZ_TONE_TEST
if (m_format.m_dataFormat == AE_FMT_FLOAT)
{
float *samples = (float*)buffer;
for (unsigned int j = 0; j < frames ; j++)
{
float sample = SineWaveGeneratorNextSampleFloat(&m_SineWaveGenerator);
*samples++ = sample;
*samples++ = sample;
}
}
else
{
int16_t *samples = (int16_t*)buffer;
for (unsigned int j = 0; j < frames ; j++)
{
int16_t sample = SineWaveGeneratorNextSampleInt16(&m_SineWaveGenerator);
*samples++ = sample;
*samples++ = sample;
}
}
#endif
if (m_audioSink)
return m_audioSink->write(buffer, frames, m_format.m_frameSize);
return 0;
}
void CAESinkDARWINIOS::Drain()
{
if (m_audioSink)
m_audioSink->drain();
}
bool CAESinkDARWINIOS::HasVolume()
{
return false;
}
void CAESinkDARWINIOS::EnumerateDevicesEx(AEDeviceInfoList &list, bool force)
{
m_devices.clear();
EnumerateDevices(m_devices);
list = m_devices;
}