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[Android][Native] Continues sound when using NativeAudioManager? #1
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Hi, thanks for using this project Yes for now it's better to use the Thanks |
From your experience, Let's take your project (pads) for example if you don't want to use I'm still a beginner to Great project by the way! |
Yep, to play audio on Android I know some technos:
For this project, indeed, you're right, " I'm still a beginner too to Thks again =) |
Thanks a lot for your input, it's a great help :) I'm gunna try and play around with these and see what works best for me. I'm sorry if my question seems completely noob but What would I need to do if I want to play some and about your question "do you know other ways/the best way to decode sound to raw data on Android?" Unfortunately, I don't have any experience regarding decoding the sounds in Android so I can't say anything :( |
Hi thanks for the great sample, but when using
NativeAudioManager
on Android it plays an annoying tone continuously in the background and doesn't play any sounds from the pad. You have to kill the app to stop the tone.However
SoundPoolAudioManager
plays perfectly fine.Thanks
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