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Invisible CBU pod in x2 configuration #4
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Been testing this out. When loading a x2 config, an error in loading the spec map appears in the logs. Might just need to remove the spec map from the 3d model since there are PBR textures. |
I've solved this with a change in the declaration of the loadouts. x2 config is visible and functional now. Will upload the code when there is a way to do so. Currently working on getting the bomblets to slide out the rear tubes instead of dropping downwards directly. |
You can post the snipped through here. |
Here is the corrected A4E_Weapons.lua file. Changelog:
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I just checked the 1.03 branch and the A4E_Weapons.lua file isn't the one I uploaded here. I'll upload the code on a branch so it easier to see the code diff for you. |
I've created a pull request with the required fixes. #18 |
Version: 1.02
Description: CBU pods on inner wing pylons are invisible when loaded in their x2 configuration.
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