forked from MetaCubeX/gvisor
/
context.go
131 lines (108 loc) · 4.09 KB
/
context.go
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// Copyright 2018 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package kvm
import (
"github.com/MerlinKodo/gvisor/pkg/abi/linux"
pkgcontext "github.com/MerlinKodo/gvisor/pkg/context"
"github.com/MerlinKodo/gvisor/pkg/hostarch"
"github.com/MerlinKodo/gvisor/pkg/ring0"
"github.com/MerlinKodo/gvisor/pkg/sentry/arch"
"github.com/MerlinKodo/gvisor/pkg/sentry/platform"
"github.com/MerlinKodo/gvisor/pkg/sentry/platform/interrupt"
)
// context is an implementation of the platform context.
//
// This is a thin wrapper around the machine.
type context struct {
// machine is the parent machine, and is immutable.
machine *machine
// info is the linux.SignalInfo cached for this context.
info linux.SignalInfo
// interrupt is the interrupt context.
interrupt interrupt.Forwarder
}
// tryCPUIDError indicates that CPUID emulation should occur.
type tryCPUIDError struct{}
// Error implements error.Error.
func (tryCPUIDError) Error() string { return "cpuid emulation failed" }
// Switch runs the provided context in the given address space.
func (c *context) Switch(ctx pkgcontext.Context, mm platform.MemoryManager, ac *arch.Context64, _ int32) (*linux.SignalInfo, hostarch.AccessType, error) {
as := mm.AddressSpace()
localAS := as.(*addressSpace)
restart:
// Grab a vCPU.
cpu := c.machine.Get()
// Enable interrupts (i.e. calls to vCPU.Notify).
if !c.interrupt.Enable(cpu) {
c.machine.Put(cpu) // Already preempted.
return nil, hostarch.NoAccess, platform.ErrContextInterrupt
}
// Set the active address space.
//
// This must be done prior to the call to Touch below. If the address
// space is invalidated between this line and the call below, we will
// flag on entry anyways. When the active address space below is
// cleared, it indicates that we don't need an explicit interrupt and
// that the flush can occur naturally on the next user entry.
cpu.active.set(localAS)
// Prepare switch options.
switchOpts := ring0.SwitchOpts{
Registers: &ac.StateData().Regs,
FloatingPointState: ac.FloatingPointData(),
PageTables: localAS.pageTables,
Flush: localAS.Touch(cpu),
FullRestore: ac.FullRestore(),
}
// Take the blue pill.
at, err := cpu.SwitchToUser(switchOpts, &c.info)
// Clear the address space.
cpu.active.set(nil)
// Increment the number of user exits.
cpu.userExits.Add(1)
userExitCounter.Increment()
// Release resources.
c.machine.Put(cpu)
// All done.
c.interrupt.Disable()
if err != nil {
if _, ok := err.(tryCPUIDError); ok {
// Does emulation work for the CPUID?
//
// We have to put the current vCPU, because
// TryCPUIDEmulate needs to read a user memory and it
// has to lock mm.activeMu for that, but it can race
// with as.invalidate that bonce all vcpu-s to gr0 and
// is called under mm.activeMu too.
if platform.TryCPUIDEmulate(ctx, mm, ac) {
goto restart
}
// If not a valid CPUID, then the signal should be
// delivered as is and the information is filled.
err = platform.ErrContextSignal
}
}
return &c.info, at, err
}
// Interrupt interrupts the running context.
func (c *context) Interrupt() {
c.interrupt.NotifyInterrupt()
}
// Release implements platform.Context.Release().
func (c *context) Release() {}
// FullStateChanged implements platform.Context.FullStateChanged.
func (c *context) FullStateChanged() {}
// PullFullState implements platform.Context.PullFullState.
func (c *context) PullFullState(as platform.AddressSpace, ac *arch.Context64) error { return nil }
// PrepareSleep implements platform.Context.platform.Context.
func (*context) PrepareSleep() {}