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Windows only, but this should support AMD and Intel GPUs using D3D12 backend or even DirectML which with custom metacommands seems even able to use tensor cores on Volta GPUs..
Hope to hear news at least by Build conference in May
The text was updated successfully, but these errors were encountered:
@veikkoeeva note Net & C# are really not needed WinML is a Win32 API in Windows insider SDKs and this month 1803 SDK it has C++ header WinML.h and WinML.lib.. altough still no samples using Win32 API presumably at Build some Win32 API samples released..
See how Win32 API:
Taken from (with DirectML details): https://blogs.msdn.microsoft.com/directx/2018/03/19/gaming-with-windows-ml/
Windows only, but this should support AMD and Intel GPUs using D3D12 backend or even DirectML which with custom metacommands seems even able to use tensor cores on Volta GPUs..
Hope to hear news at least by Build conference in May
The text was updated successfully, but these errors were encountered: