Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

The Interface/Hololens Prefab BoundingBoxShell is blocking Gaze #39

Closed
waynebaby opened this issue Aug 10, 2017 · 4 comments
Closed

The Interface/Hololens Prefab BoundingBoxShell is blocking Gaze #39

waynebaby opened this issue Aug 10, 2017 · 4 comments
Assignees
Labels

Comments

@waynebaby
Copy link
Member

If your head position is not moving the cursor will show as "Hit something"

if the cam position is moved, the “hit cursor” is gone.

@Railboy Railboy self-assigned this Aug 10, 2017
@Railboy
Copy link
Collaborator

Railboy commented Aug 10, 2017

This bug was fixed in a recent version of the MRDesignLabs_Unity_Tools submodule.

(If you're using the latest version let me know and I'll re-open this.)

@Railboy Railboy closed this as completed Aug 10, 2017
@waynebaby
Copy link
Member Author

@Railboy hi

the bug is still there

@Railboy
Copy link
Collaborator

Railboy commented Aug 11, 2017

Thanks for the update, I'll check this out.

@Railboy
Copy link
Collaborator

Railboy commented Aug 14, 2017

I've committed a new change to MRDesignLabs_Unity_Tools that should fix this issue permanently.

@Railboy Railboy added the bug label Aug 14, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

2 participants