Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Vuforia and MRTK? #1230

Closed
Caltato opened this issue Oct 25, 2017 · 6 comments
Closed

Vuforia and MRTK? #1230

Caltato opened this issue Oct 25, 2017 · 6 comments
Labels

Comments

@Caltato
Copy link

Caltato commented Oct 25, 2017

Hi I'm having a bit of a dilemma. I'm currently working on a game that will require both MRTK and Vuforia. But the problem is that Vuforia asks for the Unity version to be 2017.2 while MRTK only has releases till 2017.1.2. So I'm a bit stuck. Any suggestions?

Unless I'm missing something. In which case, I apologise.

@Caltato Caltato changed the title Vuforia and HoloToolkit? Vuforia and MRTK? Oct 25, 2017
@samharper94
Copy link

I'm in the same situation. unfortunately nothing to be done until Unity sorts some things out apparently. See #1184 for more info.

@Caltato
Copy link
Author

Caltato commented Oct 25, 2017

Darn... So just gotta wait I guess.

@afauch
Copy link

afauch commented Nov 19, 2017

Anyone figured out a hack for getting Vuforia to play nice with 2017.2.0p1-MRTP4? I have Vuforia building fine to HoloLens in 2017.2.0f3, but my MRTK interactivity is now broken in 2017.2.0f3. Can't seem to get Vuforia support in 2017.2.0p1-MRTP4. I'm bottlenecked like you guys.

@jasonhbartlett
Copy link

Same here. The XR Settings Vuforia link currently takes us to http://download.unity3d.com/download_unity/b1565bfe4a0c/TargetSupportInstaller/UnitySetup-Vuforia-AR-Support-for-Editor-2017.2.0p1-MRTP4.exe which is a page cannot be displayed. We'll have to wait for an update I guess.

@Caltato
Copy link
Author

Caltato commented Dec 19, 2017

The new 2017.2.1f1 release of MRTK seems to have fixed it! It all works when built. Vuforia and all.

But for some reason the GesturesInput and MotionControllers will make Unity crash whenever it is not connnected to the HoloLens.

Apart from that it all works fine.

@NeerajW
Copy link

NeerajW commented Feb 14, 2018

Please reopen if your question was not answered.

@NeerajW NeerajW closed this as completed Feb 14, 2018
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

6 participants