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3D objects not rendered, apparently here, but "black" #1352

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XavierCrespin opened this issue Nov 12, 2017 · 3 comments
Closed

3D objects not rendered, apparently here, but "black" #1352

XavierCrespin opened this issue Nov 12, 2017 · 3 comments
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@XavierCrespin
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Overview

Cannot see the objects although they seem to be here,
it was working with the same setup a few days ago

Expected Behavior

Show the 3D objects as holograms

Actual Behavior

3D objects are not rendered in either the Hololens, or the Hololens emulator.
The cursor disappears when it meets an object that is supposedly here, like a 3D cube, but the object is not appearing, the display is fully black apart from the white cursor.

Steps to reproduce

Open Unity 2017.2.0f3
Create new, empty project
Import HoloToolkit-Unity-v1.2017.2.0.unitypackage as a custom package
Apply Scene and project settings
Add cube, check in editor game tab, all ok, cube is here, but console errors show up, probably related
capture
capture3
capture4
capture2

Open Build settings window, build solution in new and empty UWP folder
Open solution with visual studio 2017
Execute on device without debugging

Unity Editor Version

Unity 2017.2.0f3

Mixed Reality Toolkit Release Version

HoloToolkit-Unity-v1.2017.2.0

@StephenHodgson
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You're using the incorrect version of the Unity Editor. You need Unity 2017.2.0p1 MRTP 4

@StephenHodgson
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StephenHodgson commented Nov 12, 2017

Oh I see, you're trying to do HoloLens development. Then you need to use the 2017.1.x releases with the HoloToolkit-Unity-v1.2017.2.0 release.

image

@XavierCrespin
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XavierCrespin commented Nov 13, 2017

if it can help anyone : https://forums.hololens.com/discussion/9199/holograms-not-rendering-in-hololens/
The camera clipping value was the culprit

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