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Added some location codes
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Jukka committed Mar 25, 2013
1 parent 073ae95 commit c8dcda3
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38 changes: 38 additions & 0 deletions GetMyGeoposition/GetMyGeoposition.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Express 2012 for Windows Phone
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GetMyGeoposition", "GetMyGeoposition\GetMyGeoposition.csproj", "{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|ARM = Debug|ARM
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|ARM = Release|ARM
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Debug|Any CPU.Deploy.0 = Debug|Any CPU
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Debug|ARM.ActiveCfg = Debug|ARM
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Debug|ARM.Build.0 = Debug|ARM
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Debug|ARM.Deploy.0 = Debug|ARM
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Debug|x86.ActiveCfg = Debug|x86
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Debug|x86.Build.0 = Debug|x86
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Debug|x86.Deploy.0 = Debug|x86
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Release|Any CPU.Build.0 = Release|Any CPU
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Release|Any CPU.Deploy.0 = Release|Any CPU
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Release|ARM.ActiveCfg = Release|ARM
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Release|ARM.Build.0 = Release|ARM
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Release|ARM.Deploy.0 = Release|ARM
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Release|x86.ActiveCfg = Release|x86
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Release|x86.Build.0 = Release|x86
{BB3786AE-9862-4905-8BD2-0BF0CC2E4986}.Release|x86.Deploy.0 = Release|x86
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
Binary file added GetMyGeoposition/GetMyGeoposition.v11.suo
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20 changes: 20 additions & 0 deletions GetMyGeoposition/GetMyGeoposition/App.xaml
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<Application
x:Class="GetMyGeoposition.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:phone="clr-namespace:Microsoft.Phone.Controls;assembly=Microsoft.Phone"
xmlns:shell="clr-namespace:Microsoft.Phone.Shell;assembly=Microsoft.Phone">

<!--Application Resources-->
<Application.Resources>
<local:LocalizedStrings xmlns:local="clr-namespace:GetMyGeoposition" x:Key="LocalizedStrings"/>
</Application.Resources>

<Application.ApplicationLifetimeObjects>
<!--Required object that handles lifetime events for the application-->
<shell:PhoneApplicationService
Launching="Application_Launching" Closing="Application_Closing"
Activated="Application_Activated" Deactivated="Application_Deactivated"/>
</Application.ApplicationLifetimeObjects>

</Application>
223 changes: 223 additions & 0 deletions GetMyGeoposition/GetMyGeoposition/App.xaml.cs
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using System;
using System.Diagnostics;
using System.Resources;
using System.Windows;
using System.Windows.Markup;
using System.Windows.Navigation;
using Microsoft.Phone.Controls;
using Microsoft.Phone.Shell;
using GetMyGeoposition.Resources;

namespace GetMyGeoposition
{
public partial class App : Application
{
/// <summary>
/// Provides easy access to the root frame of the Phone Application.
/// </summary>
/// <returns>The root frame of the Phone Application.</returns>
public static PhoneApplicationFrame RootFrame { get; private set; }

/// <summary>
/// Constructor for the Application object.
/// </summary>
public App()
{
// Global handler for uncaught exceptions.
UnhandledException += Application_UnhandledException;

// Standard XAML initialization
InitializeComponent();

// Phone-specific initialization
InitializePhoneApplication();

// Language display initialization
InitializeLanguage();

// Show graphics profiling information while debugging.
if (Debugger.IsAttached)
{
// Display the current frame rate counters.
Application.Current.Host.Settings.EnableFrameRateCounter = true;

// Show the areas of the app that are being redrawn in each frame.
//Application.Current.Host.Settings.EnableRedrawRegions = true;

// Enable non-production analysis visualization mode,
// which shows areas of a page that are handed off to GPU with a colored overlay.
//Application.Current.Host.Settings.EnableCacheVisualization = true;

// Prevent the screen from turning off while under the debugger by disabling
// the application's idle detection.
// Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
// and consume battery power when the user is not using the phone.
PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
}

}

// Code to execute when the application is launching (eg, from Start)
// This code will not execute when the application is reactivated
private void Application_Launching(object sender, LaunchingEventArgs e)
{
}

// Code to execute when the application is activated (brought to foreground)
// This code will not execute when the application is first launched
private void Application_Activated(object sender, ActivatedEventArgs e)
{
}

// Code to execute when the application is deactivated (sent to background)
// This code will not execute when the application is closing
private void Application_Deactivated(object sender, DeactivatedEventArgs e)
{
}

// Code to execute when the application is closing (eg, user hit Back)
// This code will not execute when the application is deactivated
private void Application_Closing(object sender, ClosingEventArgs e)
{
}

// Code to execute if a navigation fails
private void RootFrame_NavigationFailed(object sender, NavigationFailedEventArgs e)
{
if (Debugger.IsAttached)
{
// A navigation has failed; break into the debugger
Debugger.Break();
}
}

// Code to execute on Unhandled Exceptions
private void Application_UnhandledException(object sender, ApplicationUnhandledExceptionEventArgs e)
{
if (Debugger.IsAttached)
{
// An unhandled exception has occurred; break into the debugger
Debugger.Break();
}
}

#region Phone application initialization

// Avoid double-initialization
private bool phoneApplicationInitialized = false;

// Do not add any additional code to this method
private void InitializePhoneApplication()
{
if (phoneApplicationInitialized)
return;

// Create the frame but don't set it as RootVisual yet; this allows the splash
// screen to remain active until the application is ready to render.
RootFrame = new PhoneApplicationFrame();
RootFrame.Navigated += CompleteInitializePhoneApplication;

// Handle navigation failures
RootFrame.NavigationFailed += RootFrame_NavigationFailed;

// Handle reset requests for clearing the backstack
RootFrame.Navigated += CheckForResetNavigation;

// Ensure we don't initialize again
phoneApplicationInitialized = true;
}

// Do not add any additional code to this method
private void CompleteInitializePhoneApplication(object sender, NavigationEventArgs e)
{
// Set the root visual to allow the application to render
if (RootVisual != RootFrame)
RootVisual = RootFrame;

// Remove this handler since it is no longer needed
RootFrame.Navigated -= CompleteInitializePhoneApplication;
}

private void CheckForResetNavigation(object sender, NavigationEventArgs e)
{
// If the app has received a 'reset' navigation, then we need to check
// on the next navigation to see if the page stack should be reset
if (e.NavigationMode == NavigationMode.Reset)
RootFrame.Navigated += ClearBackStackAfterReset;
}

private void ClearBackStackAfterReset(object sender, NavigationEventArgs e)
{
// Unregister the event so it doesn't get called again
RootFrame.Navigated -= ClearBackStackAfterReset;

// Only clear the stack for 'new' (forward) and 'refresh' navigations
if (e.NavigationMode != NavigationMode.New && e.NavigationMode != NavigationMode.Refresh)
return;

// For UI consistency, clear the entire page stack
while (RootFrame.RemoveBackEntry() != null)
{
; // do nothing
}
}

#endregion

// Initialize the app's font and flow direction as defined in its localized resource strings.
//
// To ensure that the font of your application is aligned with its supported languages and that the
// FlowDirection for each of those languages follows its traditional direction, ResourceLanguage
// and ResourceFlowDirection should be initialized in each resx file to match these values with that
// file's culture. For example:
//
// AppResources.es-ES.resx
// ResourceLanguage's value should be "es-ES"
// ResourceFlowDirection's value should be "LeftToRight"
//
// AppResources.ar-SA.resx
// ResourceLanguage's value should be "ar-SA"
// ResourceFlowDirection's value should be "RightToLeft"
//
// For more info on localizing Windows Phone apps see http://go.microsoft.com/fwlink/?LinkId=262072.
//
private void InitializeLanguage()
{
try
{
// Set the font to match the display language defined by the
// ResourceLanguage resource string for each supported language.
//
// Fall back to the font of the neutral language if the Display
// language of the phone is not supported.
//
// If a compiler error is hit then ResourceLanguage is missing from
// the resource file.
RootFrame.Language = XmlLanguage.GetLanguage(AppResources.ResourceLanguage);

// Set the FlowDirection of all elements under the root frame based
// on the ResourceFlowDirection resource string for each
// supported language.
//
// If a compiler error is hit then ResourceFlowDirection is missing from
// the resource file.
FlowDirection flow = (FlowDirection)Enum.Parse(typeof(FlowDirection), AppResources.ResourceFlowDirection);
RootFrame.FlowDirection = flow;
}
catch
{
// If an exception is caught here it is most likely due to either
// ResourceLangauge not being correctly set to a supported language
// code or ResourceFlowDirection is set to a value other than LeftToRight
// or RightToLeft.

if (Debugger.IsAttached)
{
Debugger.Break();
}

throw;
}
}
}
}
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5 changes: 5 additions & 0 deletions GetMyGeoposition/GetMyGeoposition/Bin/Debug/AppManifest.xaml
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<Deployment xmlns="http://schemas.microsoft.com/client/2007/deployment" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" EntryPointAssembly="GetMyGeoposition" EntryPointType="GetMyGeoposition.App" RuntimeVersion="4.7.50308.0">
<Deployment.Parts>
<AssemblyPart x:Name="GetMyGeoposition" Source="GetMyGeoposition.dll" />
</Deployment.Parts>
</Deployment>
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39 changes: 39 additions & 0 deletions GetMyGeoposition/GetMyGeoposition/Bin/Debug/MDIL/WMAppManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2012/deployment" AppPlatformVersion="8.0">
<DefaultLanguage xmlns="" code="en-US" />
<App xmlns="" ProductID="{bb3786ae-9862-4905-8bd2-0bf0cc2e4986}" Title="GetMyGeoposition" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.normal" Author="GetMyGeoposition author" Description="Sample description" Publisher="GetMyGeoposition" PublisherID="{f0c6975e-0ccb-4725-a5dc-5507cd526aca}">
<IconPath IsRelative="true" IsResource="false">Assets\ApplicationIcon.png</IconPath>
<Capabilities>
<Capability Name="ID_CAP_NETWORKING" />
<Capability Name="ID_CAP_MEDIALIB_AUDIO" />
<Capability Name="ID_CAP_MEDIALIB_PLAYBACK" />
<Capability Name="ID_CAP_SENSORS" />
<Capability Name="ID_CAP_WEBBROWSERCOMPONENT" />
<Capability Name="ID_CAP_LOCATION" />
</Capabilities>
<Tasks>
<DefaultTask Name="_default" NavigationPage="MainPage.xaml" />
</Tasks>
<Tokens>
<PrimaryToken TokenID="GetMyGeopositionToken" TaskName="_default">
<TemplateFlip>
<SmallImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileSmall.png</SmallImageURI>
<Count>0</Count>
<BackgroundImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileMedium.png</BackgroundImageURI>
<Title>GetMyGeoposition</Title>
<BackContent></BackContent>
<BackBackgroundImageURI></BackBackgroundImageURI>
<BackTitle></BackTitle>
<DeviceLockImageURI></DeviceLockImageURI>
<HasLarge></HasLarge>
</TemplateFlip>
</PrimaryToken>
</Tokens>
<ScreenResolutions>
<ScreenResolution Name="ID_RESOLUTION_WVGA" />
<ScreenResolution Name="ID_RESOLUTION_WXGA" />
<ScreenResolution Name="ID_RESOLUTION_HD720P" />
</ScreenResolutions>
</App>
</Deployment>
<!-- WPSDK Version 8.0.9900 -->
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<?xml version="1.0" encoding="utf-8"?>
<Deployment xmlns="http://schemas.microsoft.com/windowsphone/2012/deployment" AppPlatformVersion="8.0">
<DefaultLanguage xmlns="" code="en-US" />
<App xmlns="" ProductID="{bb3786ae-9862-4905-8bd2-0bf0cc2e4986}" Title="GetMyGeoposition" RuntimeType="Silverlight" Version="1.0.0.0" Genre="apps.normal" Author="GetMyGeoposition author" Description="Sample description" Publisher="GetMyGeoposition" PublisherID="{f0c6975e-0ccb-4725-a5dc-5507cd526aca}">
<IconPath IsRelative="true" IsResource="false">Assets\ApplicationIcon.png</IconPath>
<Capabilities>
<Capability Name="ID_CAP_NETWORKING" />
<Capability Name="ID_CAP_MEDIALIB_AUDIO" />
<Capability Name="ID_CAP_MEDIALIB_PLAYBACK" />
<Capability Name="ID_CAP_SENSORS" />
<Capability Name="ID_CAP_WEBBROWSERCOMPONENT" />
<Capability Name="ID_CAP_LOCATION" />
</Capabilities>
<Tasks>
<DefaultTask Name="_default" NavigationPage="MainPage.xaml" />
</Tasks>
<Tokens>
<PrimaryToken TokenID="GetMyGeopositionToken" TaskName="_default">
<TemplateFlip>
<SmallImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileSmall.png</SmallImageURI>
<Count>0</Count>
<BackgroundImageURI IsRelative="true" IsResource="false">Assets\Tiles\FlipCycleTileMedium.png</BackgroundImageURI>
<Title>GetMyGeoposition</Title>
<BackContent></BackContent>
<BackBackgroundImageURI></BackBackgroundImageURI>
<BackTitle></BackTitle>
<DeviceLockImageURI></DeviceLockImageURI>
<HasLarge></HasLarge>
</TemplateFlip>
</PrimaryToken>
</Tokens>
<ScreenResolutions>
<ScreenResolution Name="ID_RESOLUTION_WVGA" />
<ScreenResolution Name="ID_RESOLUTION_WXGA" />
<ScreenResolution Name="ID_RESOLUTION_HD720P" />
</ScreenResolutions>
</App>
</Deployment>
<!-- WPSDK Version 8.0.9900 -->

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