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We've found that inside WSL sometimes the compiler will fail to find include files even if they are present on disk; immediately restarting the build works around the issue so we've implemented a workaround where we'll restart the build up to 10 times if it fails with a failed to find file error.
If you have any idea about something that correlates with the issue, it would be very helpful!
We've found that inside WSL sometimes the compiler will fail to find include files even if they are present on disk
I am so glad that you mentioned that!!! I have seen this suddenly over the last few days in my own project (compiled with CMake/gcc on the WSL bash), and I was thinking that I am going crazy.
I have no idea why it's happening, it does seem indeed quite random, but I do have the strong feeling that this is a somewhat new occurrence, I don't think I ever had this problem with WSL a few months ago.
May I ask whether you've reported this to the WSL team or should we report this to the WSL GitHub? (I couldn't find a related issue in a quick search.)
-- Restarting Build x64-linux-rel because of wsl subsystem issue. Iteration: 1
- just wondering, what's this error? :-)The text was updated successfully, but these errors were encountered: