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GetConsoleDisplayMode function |
See reference information about the GetConsoleDisplayMode function, which retrieves the display mode of the current console. |
miniksa |
miniksa |
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console, character mode applications, command line applications, terminal applications, console api |
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[!INCLUDE not-recommended-banner]
Retrieves the display mode of the current console.
BOOL WINAPI GetConsoleDisplayMode(
_Out_ LPDWORD lpModeFlags
);
lpModeFlags [out]
The display mode of the console. This parameter can be one or more of the following values.
Value | Meaning |
---|---|
CONSOLE_FULLSCREEN 1 | Full-screen console. The console is in this mode as soon as the window is maximized. At this point, the transition to full-screen mode can still fail. |
CONSOLE_FULLSCREEN_HARDWARE 2 | Full-screen console communicating directly with the video hardware. This mode is set after the console is in CONSOLE_FULLSCREEN mode to indicate that the transition to full-screen mode has completed. |
Note
The transition to a 100% full screen video hardware mode was removed in Windows Vista with the replatforming of the graphics stack to WDDM. On later versions of Windows, the maximum resulting state is CONSOLE_FULLSCREEN representing a frameless window that appears full screen but isn't in exclusive control of the hardware.
If the function succeeds, the return value is nonzero.
If the function fails, the return value is zero. To get extended error information, call GetLastError.
To compile an application that uses this function, define _WIN32_WINNT as 0x0500 or later. For more information, see Using the Windows Headers.
[!INCLUDE no-vt-equiv-user-priv]
Minimum supported client | Windows XP [desktop apps only] |
Minimum supported server | Windows Server 2003 [desktop apps only] |
Header | ConsoleApi3.h (via WinCon.h, include Windows.h) |
Library | Kernel32.lib |
DLL | Kernel32.dll |