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ExpressionNode.xml
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ExpressionNode.xml
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<Type Name="ExpressionNode" FullName="Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode">
<TypeSignature Language="C#" Value="public abstract class ExpressionNode : IDisposable" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit ExpressionNode extends System.Object implements class System.IDisposable" />
<TypeSignature Language="DocId" Value="T:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode" />
<TypeSignature Language="VB.NET" Value="Public MustInherit Class ExpressionNode
Implements IDisposable" />
<TypeSignature Language="F#" Value="type ExpressionNode = class
 interface IDisposable" />
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Object</BaseTypeName>
</Base>
<Interfaces>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<summary>
Class ExpressionNode.
</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName="Dispose">
<MemberSignature Language="C#" Value="public void Dispose ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig newslot virtual instance void Dispose() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.Dispose" />
<MemberSignature Language="VB.NET" Value="Public Sub Dispose ()" />
<MemberSignature Language="F#" Value="abstract member Dispose : unit -> unit
override this.Dispose : unit -> unit" Usage="expressionNode.Dispose " />
<MemberType>Method</MemberType>
<Implements>
<InterfaceMember>M:System.IDisposable.Dispose</InterfaceMember>
</Implements>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Releases all resources used by this ExpressionNode.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="GetValue">
<MemberSignature Language="C#" Value="protected internal abstract string GetValue ();" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig newslot virtual instance string GetValue() cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.GetValue" />
<MemberSignature Language="VB.NET" Value="Protected Friend MustOverride Function GetValue () As String" />
<MemberSignature Language="F#" Value="abstract member GetValue : unit -> string" Usage="expressionNode.GetValue " />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<summary>
Gets the value.
</summary>
<returns>System.String.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="PopulateParameterNodes">
<MemberSignature Language="C#" Value="protected internal void PopulateParameterNodes (ref System.Collections.Generic.Dictionary<string,object> constParamMap, ref System.Collections.Generic.HashSet<Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ReferenceNode> referenceNodes);" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig instance void PopulateParameterNodes(class System.Collections.Generic.Dictionary`2<string, object>& constParamMap, class System.Collections.Generic.HashSet`1<class Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ReferenceNode>& referenceNodes) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.PopulateParameterNodes(System.Collections.Generic.Dictionary{System.String,System.Object}@,System.Collections.Generic.HashSet{Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ReferenceNode}@)" />
<MemberSignature Language="VB.NET" Value="Protected Friend Sub PopulateParameterNodes (ByRef constParamMap As Dictionary(Of String, Object), ByRef referenceNodes As HashSet(Of ReferenceNode))" />
<MemberSignature Language="F#" Value="member this.PopulateParameterNodes : Dictionary * HashSet -> unit" Usage="expressionNode.PopulateParameterNodes (constParamMap, referenceNodes)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="constParamMap" Type="System.Collections.Generic.Dictionary<System.String,System.Object>" RefType="ref" />
<Parameter Name="referenceNodes" Type="System.Collections.Generic.HashSet<Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ReferenceNode>" RefType="ref" />
</Parameters>
<Docs>
<param name="constParamMap">The constant parameter map.</param>
<param name="referenceNodes">The reference nodes.</param>
<summary>
Populates the parameter nodes.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetBooleanParameter">
<MemberSignature Language="C#" Value="public void SetBooleanParameter (string parameterName, bool value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetBooleanParameter(string parameterName, bool value) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetBooleanParameter(System.String,System.Boolean)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetBooleanParameter (parameterName As String, value As Boolean)" />
<MemberSignature Language="F#" Value="member this.SetBooleanParameter : string * bool -> unit" Usage="expressionNode.SetBooleanParameter (parameterName, value)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="value" Type="System.Boolean" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="value">The value that the parameter should resolve to.</param>
<summary>
Resolve a named parameter to the boolean value it will use.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetColorParameter">
<MemberSignature Language="C#" Value="public void SetColorParameter (string parameterName, Windows.UI.Color value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetColorParameter(string parameterName, valuetype Windows.UI.Color value) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetColorParameter(System.String,Windows.UI.Color)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetColorParameter (parameterName As String, value As Color)" />
<MemberSignature Language="F#" Value="member this.SetColorParameter : string * Windows.UI.Color -> unit" Usage="expressionNode.SetColorParameter (parameterName, value)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="value" Type="Windows.UI.Color" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="value">The value that the parameter should resolve to.</param>
<summary>
Resolve a named parameter to the Color value it will use.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetMatrix3x2Parameter">
<MemberSignature Language="C#" Value="public void SetMatrix3x2Parameter (string parameterName, System.Numerics.Matrix3x2 value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetMatrix3x2Parameter(string parameterName, valuetype System.Numerics.Matrix3x2 value) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetMatrix3x2Parameter(System.String,System.Numerics.Matrix3x2)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetMatrix3x2Parameter (parameterName As String, value As Matrix3x2)" />
<MemberSignature Language="F#" Value="member this.SetMatrix3x2Parameter : string * System.Numerics.Matrix3x2 -> unit" Usage="expressionNode.SetMatrix3x2Parameter (parameterName, value)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="value" Type="System.Numerics.Matrix3x2" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="value">The value that the parameter should resolve to.</param>
<summary>
Resolve a named parameter to the Matrix3x2 value it will use.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetMatrix4x4Parameter">
<MemberSignature Language="C#" Value="public void SetMatrix4x4Parameter (string parameterName, System.Numerics.Matrix4x4 value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetMatrix4x4Parameter(string parameterName, valuetype System.Numerics.Matrix4x4 value) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetMatrix4x4Parameter(System.String,System.Numerics.Matrix4x4)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetMatrix4x4Parameter (parameterName As String, value As Matrix4x4)" />
<MemberSignature Language="F#" Value="member this.SetMatrix4x4Parameter : string * System.Numerics.Matrix4x4 -> unit" Usage="expressionNode.SetMatrix4x4Parameter (parameterName, value)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="value" Type="System.Numerics.Matrix4x4" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="value">The value that the parameter should resolve to.</param>
<summary>
Resolve a named parameter to the Matrix4x4 value it will use.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetQuaternionParameter">
<MemberSignature Language="C#" Value="public void SetQuaternionParameter (string parameterName, System.Numerics.Quaternion value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetQuaternionParameter(string parameterName, valuetype System.Numerics.Quaternion value) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetQuaternionParameter(System.String,System.Numerics.Quaternion)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetQuaternionParameter (parameterName As String, value As Quaternion)" />
<MemberSignature Language="F#" Value="member this.SetQuaternionParameter : string * System.Numerics.Quaternion -> unit" Usage="expressionNode.SetQuaternionParameter (parameterName, value)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="value" Type="System.Numerics.Quaternion" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="value">The value that the parameter should resolve to.</param>
<summary>
Resolve a named parameter to the Quaternion value it will use.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetReferenceParameter">
<MemberSignature Language="C#" Value="public void SetReferenceParameter (string parameterName, Windows.UI.Composition.CompositionObject compObj);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetReferenceParameter(string parameterName, class Windows.UI.Composition.CompositionObject compObj) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetReferenceParameter(System.String,Windows.UI.Composition.CompositionObject)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetReferenceParameter (parameterName As String, compObj As CompositionObject)" />
<MemberSignature Language="F#" Value="member this.SetReferenceParameter : string * Windows.UI.Composition.CompositionObject -> unit" Usage="expressionNode.SetReferenceParameter (parameterName, compObj)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="compObj" Type="Windows.UI.Composition.CompositionObject" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="compObj">The composition object that the parameter should resolve to.</param>
<summary>
Resolve a named reference parameter to the CompositionObject it will refer to.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetScalarParameter">
<MemberSignature Language="C#" Value="public void SetScalarParameter (string parameterName, float value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetScalarParameter(string parameterName, float32 value) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetScalarParameter(System.String,System.Single)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetScalarParameter (parameterName As String, value As Single)" />
<MemberSignature Language="F#" Value="member this.SetScalarParameter : string * single -> unit" Usage="expressionNode.SetScalarParameter (parameterName, value)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="value" Type="System.Single" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="value">The value that the parameter should resolve to.</param>
<summary>
Resolve a named parameter to the float value it will use.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetVector2Parameter">
<MemberSignature Language="C#" Value="public void SetVector2Parameter (string parameterName, System.Numerics.Vector2 value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetVector2Parameter(string parameterName, valuetype System.Numerics.Vector2 value) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetVector2Parameter(System.String,System.Numerics.Vector2)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetVector2Parameter (parameterName As String, value As Vector2)" />
<MemberSignature Language="F#" Value="member this.SetVector2Parameter : string * System.Numerics.Vector2 -> unit" Usage="expressionNode.SetVector2Parameter (parameterName, value)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="value" Type="System.Numerics.Vector2" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="value">The value that the parameter should resolve to.</param>
<summary>
Resolve a named parameter to the Vector2 value it will use.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetVector3Parameter">
<MemberSignature Language="C#" Value="public void SetVector3Parameter (string parameterName, System.Numerics.Vector3 value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetVector3Parameter(string parameterName, valuetype System.Numerics.Vector3 value) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetVector3Parameter(System.String,System.Numerics.Vector3)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetVector3Parameter (parameterName As String, value As Vector3)" />
<MemberSignature Language="F#" Value="member this.SetVector3Parameter : string * System.Numerics.Vector3 -> unit" Usage="expressionNode.SetVector3Parameter (parameterName, value)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="value" Type="System.Numerics.Vector3" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="value">The value that the parameter should resolve to.</param>
<summary>
Resolve a named parameter to the Vector3 value it will use.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SetVector4Parameter">
<MemberSignature Language="C#" Value="public void SetVector4Parameter (string parameterName, System.Numerics.Vector4 value);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig instance void SetVector4Parameter(string parameterName, valuetype System.Numerics.Vector4 value) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SetVector4Parameter(System.String,System.Numerics.Vector4)" />
<MemberSignature Language="VB.NET" Value="Public Sub SetVector4Parameter (parameterName As String, value As Vector4)" />
<MemberSignature Language="F#" Value="member this.SetVector4Parameter : string * System.Numerics.Vector4 -> unit" Usage="expressionNode.SetVector4Parameter (parameterName, value)" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="parameterName" Type="System.String" />
<Parameter Name="value" Type="System.Numerics.Vector4" />
</Parameters>
<Docs>
<param name="parameterName">The string name of the parameter to be resolved.</param>
<param name="value">The value that the parameter should resolve to.</param>
<summary>
Resolve a named parameter to the Vector4 value it will use.
</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Subchannels">
<MemberSignature Language="C#" Value="protected internal string[] Subchannels { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance string[] Subchannels" />
<MemberSignature Language="DocId" Value="P:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.Subchannels" />
<MemberSignature Language="VB.NET" Value="Protected Friend Property Subchannels As String()" />
<MemberSignature Language="F#" Value="member this.Subchannels : string[] with get, set" Usage="Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.Subchannels" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.String[]</ReturnType>
</ReturnValue>
<Docs>
<summary>
Gets or sets the subchannels.
</summary>
<value>The subchannels.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="SubchannelsInternal<T>">
<MemberSignature Language="C#" Value="protected internal T SubchannelsInternal<T> (params string[] subchannels) where T : Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode;" />
<MemberSignature Language="ILAsm" Value=".method familyorassemblyhidebysig instance !!T SubchannelsInternal<(class Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode) T>(string[] subchannels) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode.SubchannelsInternal``1(System.String[])" />
<MemberSignature Language="VB.NET" Value="Protected Friend Function SubchannelsInternal(Of T As ExpressionNode) (ParamArray subchannels As String()) As T" />
<MemberSignature Language="F#" Value="member this.SubchannelsInternal : string[] -> 'T (requires 'T :> Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode)" Usage="expressionNode.SubchannelsInternal subchannels" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Toolkit.Uwp.UI.Animations</AssemblyName>
<AssemblyVersion>6.1.0.0</AssemblyVersion>
<AssemblyVersion>7.0.0.0</AssemblyVersion>
<AssemblyVersion>7.1.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>T</ReturnType>
</ReturnValue>
<TypeParameters>
<TypeParameter Name="T">
<Constraints>
<BaseTypeName>Microsoft.Toolkit.Uwp.UI.Animations.Expressions.ExpressionNode</BaseTypeName>
</Constraints>
</TypeParameter>
</TypeParameters>
<Parameters>
<Parameter Name="subchannels" Type="System.String[]">
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ParamArray]</AttributeName>
<AttributeName Language="F#">[<System.ParamArray>]</AttributeName>
</Attribute>
</Attributes>
</Parameter>
</Parameters>
<Docs>
<typeparam name="T">A class that derives from ExpressionNode.</typeparam>
<param name="subchannels">The subchannels.</param>
<summary>
Subchannelses the internal.
</summary>
<returns>T.</returns>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>