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StockHandMotion.xml
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StockHandMotion.xml
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<Type Name="StockHandMotion" FullName="Microsoft.Gestures.Stock.HandMotions.StockHandMotion">
<TypeSignature Language="C#" Value="public abstract class StockHandMotion : Microsoft.Gestures.HandMotion" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi abstract beforefieldinit StockHandMotion extends Microsoft.Gestures.HandMotion" />
<TypeSignature Language="DocId" Value="T:Microsoft.Gestures.Stock.HandMotions.StockHandMotion" />
<AssemblyInfo>
<AssemblyName>Microsoft.Gestures</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>Microsoft.Gestures.HandMotion</BaseTypeName>
</Base>
<Interfaces />
<Docs>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected StockHandMotion (string name, System.Collections.Generic.IEnumerable<Microsoft.Gestures.DepthMotionSegment> motionScript, Nullable<Microsoft.Gestures.Hand> hand = null);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(string name, class System.Collections.Generic.IEnumerable`1<class Microsoft.Gestures.DepthMotionSegment> motionScript, valuetype System.Nullable`1<valuetype Microsoft.Gestures.Hand> hand) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Gestures.Stock.HandMotions.StockHandMotion.#ctor(System.String,System.Collections.Generic.IEnumerable{Microsoft.Gestures.DepthMotionSegment},System.Nullable{Microsoft.Gestures.Hand})" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Gestures</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="motionScript" Type="System.Collections.Generic.IEnumerable<Microsoft.Gestures.DepthMotionSegment>" />
<Parameter Name="hand" Type="System.Nullable<Microsoft.Gestures.Hand>" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<param name="motionScript">To be added.</param>
<param name="hand">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected StockHandMotion (string name, System.Collections.Generic.IEnumerable<Microsoft.Gestures.HorizontalMotionSegment> motionScript, Nullable<Microsoft.Gestures.Hand> hand = null);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(string name, class System.Collections.Generic.IEnumerable`1<class Microsoft.Gestures.HorizontalMotionSegment> motionScript, valuetype System.Nullable`1<valuetype Microsoft.Gestures.Hand> hand) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Gestures.Stock.HandMotions.StockHandMotion.#ctor(System.String,System.Collections.Generic.IEnumerable{Microsoft.Gestures.HorizontalMotionSegment},System.Nullable{Microsoft.Gestures.Hand})" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Gestures</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="motionScript" Type="System.Collections.Generic.IEnumerable<Microsoft.Gestures.HorizontalMotionSegment>" />
<Parameter Name="hand" Type="System.Nullable<Microsoft.Gestures.Hand>" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<param name="motionScript">To be added.</param>
<param name="hand">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="protected StockHandMotion (string name, System.Collections.Generic.IEnumerable<Microsoft.Gestures.VerticalMotionSegment> motionScript, Nullable<Microsoft.Gestures.Hand> hand = null);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig specialname rtspecialname instance void .ctor(string name, class System.Collections.Generic.IEnumerable`1<class Microsoft.Gestures.VerticalMotionSegment> motionScript, valuetype System.Nullable`1<valuetype Microsoft.Gestures.Hand> hand) cil managed" />
<MemberSignature Language="DocId" Value="M:Microsoft.Gestures.Stock.HandMotions.StockHandMotion.#ctor(System.String,System.Collections.Generic.IEnumerable{Microsoft.Gestures.VerticalMotionSegment},System.Nullable{Microsoft.Gestures.Hand})" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Gestures</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters>
<Parameter Name="name" Type="System.String" />
<Parameter Name="motionScript" Type="System.Collections.Generic.IEnumerable<Microsoft.Gestures.VerticalMotionSegment>" />
<Parameter Name="hand" Type="System.Nullable<Microsoft.Gestures.Hand>" />
</Parameters>
<Docs>
<param name="name">To be added.</param>
<param name="motionScript">To be added.</param>
<param name="hand">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="FingerMotions">
<MemberSignature Language="C#" Value="public System.Collections.Generic.IReadOnlyCollection<Microsoft.Gestures.FingerMotion> FingerMotions { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IReadOnlyCollection`1<class Microsoft.Gestures.FingerMotion> FingerMotions" />
<MemberSignature Language="DocId" Value="P:Microsoft.Gestures.Stock.HandMotions.StockHandMotion.FingerMotions" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Gestures</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.ComponentModel.DesignerSerializationVisibility(System.ComponentModel.DesignerSerializationVisibility.Hidden)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Collections.Generic.IReadOnlyCollection<Microsoft.Gestures.FingerMotion></ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="MotionConstraints">
<MemberSignature Language="C#" Value="public Microsoft.Gestures.GesturesFrameworkObjectList<Microsoft.Gestures.MotionConstraint> MotionConstraints { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class Microsoft.Gestures.GesturesFrameworkObjectList`1<class Microsoft.Gestures.MotionConstraint> MotionConstraints" />
<MemberSignature Language="DocId" Value="P:Microsoft.Gestures.Stock.HandMotions.StockHandMotion.MotionConstraints" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Gestures</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.ComponentModel.DesignerSerializationVisibility(System.ComponentModel.DesignerSerializationVisibility.Hidden)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>Microsoft.Gestures.GesturesFrameworkObjectList<Microsoft.Gestures.MotionConstraint></ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="PalmMotion">
<MemberSignature Language="C#" Value="public System.Collections.Generic.IReadOnlyCollection<Microsoft.Gestures.PalmMotion> PalmMotion { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.Generic.IReadOnlyCollection`1<class Microsoft.Gestures.PalmMotion> PalmMotion" />
<MemberSignature Language="DocId" Value="P:Microsoft.Gestures.Stock.HandMotions.StockHandMotion.PalmMotion" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>Microsoft.Gestures</AssemblyName>
<AssemblyVersion>1.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName>System.ComponentModel.DesignerSerializationVisibility(System.ComponentModel.DesignerSerializationVisibility.Hidden)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.ComponentModel.EditorBrowsable(System.ComponentModel.EditorBrowsableState.Never)</AttributeName>
</Attribute>
<Attribute>
<AttributeName>System.Diagnostics.DebuggerBrowsable(System.Diagnostics.DebuggerBrowsableState.Never)</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Collections.Generic.IReadOnlyCollection<Microsoft.Gestures.PalmMotion></ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>