author | ms.author | title | description | ms.service |
---|---|---|---|---|
iconicNurdle |
mikeam |
Entity Documentation - minecraft:behavior.leap_at_target |
A reference document detailing the 'behavior.leap_at_target' entity goal |
minecraft-bedrock-edition |
minecraft:behavior.leap_at_target
compels an entity to jump towards a target.
Important
minecraft:behavior.leap_at_target
requires a target in order to work properly. Target can be determined by using one of the following behaviors:
Name | Default Value | Type | Description |
---|---|---|---|
must_be_on_ground | true | Boolean | If true, the mob will only jump at its target if its on the ground. Setting it to false will allow it to jump even if its already in the air |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
set_persistent | false | Boolean | Allows the entity to be set to persist upon targeting a player |
target_dist | 0.3 | Decimal | Distance in blocks the mob jumps when leaping at its target. |
yd | 0.0 | Decimal | Height in blocks the mob jumps when leaping at its target. |
"minecraft:behavior.leap_at_target":{
"priority": 2,
"must_be_on_ground": true,
"set_persistent": false,
"yd": 1.0
}
"minecraft:behavior.leap_at_target": {
"priority": 4,
"yd": 0.4,
"must_be_on_ground": false
}