author | ms.author | title | description | ms.service |
---|---|---|---|---|
iconicNurdle |
mikeam |
Entity Documentation - minecraft:behavior.ocelotattack |
A reference document detailing the 'behavior.ocelotattack' entity goal |
minecraft-bedrock-edition |
minecraft:behavior.ocelotattack
allows an entity to attack by sneaking and pouncing.
Name | Default Value | Type | Description |
---|---|---|---|
cooldown_time | 1 | Decimal | Time (in seconds) between attacks. |
max_distance | 15 | Decimal | Max distance from the target, this entity will use this attack behavior. |
max_sneak_range | 15 | Decimal | Max distance from the target, this entity starts sneaking. |
max_sprint_range | 4 | Decimal | Max distance from the target, this entity starts sprinting (sprinting takes priority over sneaking). |
priority | not set | Integer | The higher the priority, the sooner this behavior will be executed as a goal. |
reach_multiplier | 2 | Decimal | Used with the base size of the entity to determine minimum target-distance before trying to deal attack damage. |
sneak_speed_multiplier | 0.6 | Decimal | Modifies the attacking entity's movement speed while sneaking. |
sprint_speed_multiplier | 1.33 | Decimal | Modifies the attacking entity's movement speed while sprinting. |
walk_speed_multiplier | 0.8 | Decimal | Modifies the attacking entity's movement speed when not sneaking or sprinting, but still within attack range. |
x_max_rotation | 30 | Decimal | Maximum rotation (in degrees), on the X-axis, this entity can rotate while trying to look at the target. |
y_max_head_rotation | 30 | Decimal | Maximum rotation (in degrees), on the Y-axis, this entity can rotate its head while trying to look at the target. |
"minecraft:behavior.ocelotattack": {
"priority": 4,
"cooldown_time": 1,
"x_max_rotation": 15,
"y_max_head_rotation": 30,
"max_distance": 15,
"max_sneak_range": 15,
"max_sprint_range": 4,
"reach_multiplier": 2,
"sneak_speed_multiplier": 0.6,
"sprint_speed_multiplier": 1.33,
"walk_speed_multiplier": 0.8
}
"minecraft:behavior.ocelotattack": {
"priority": 4,
"cooldown_time": 1.0,
"x_max_rotation": 30.0,
"y_max_head_rotation": 30.0,
"max_distance": 15.0,
"max_sneak_range": 15.0,
"max_sprint_range": 4.0,
"reach_multiplier": 2.0,
"sneak_speed_multiplier": 0.6,
"sprint_speed_multiplier": 1.33,
"walk_speed_multiplier": 0.8
}