author | ms.author | ms.service | title | description |
---|---|---|---|---|
jakeshirley |
jashir |
minecraft-bedrock-edition |
minecraft/server.EntityOnFireComponent Class |
Contents of the @minecraft/server.EntityOnFireComponent class. |
When present on an entity, this entity is on fire.
import { world, Entity, EntityComponentTypes, system } from "@minecraft/server";
function setAblaze(entity: Entity) {
entity.setOnFire(20, true);
system.runTimeout(() => {
const onfire = entity.getComponent(EntityComponentTypes.OnFire);
if (onfire) {
world.sendMessage(`${onfire.onFireTicksRemaining} fire ticks remaining, extinguishing the entity.`);
}
// This will extinguish the entity
entity.extinguishFire(true);
}, 30); // Run in 30 ticks or ~1.5 seconds
}
read-only onFireTicksRemaining: number;
The number of ticks remaining before the fire goes out.
Type: number
static read-only componentId = "minecraft:onfire";
Type: string
import { world, Entity, EntityComponentTypes, system } from "@minecraft/server";
function setAblaze(entity: Entity) {
entity.setOnFire(20, true);
system.runTimeout(() => {
const onfire = entity.getComponent(EntityComponentTypes.OnFire);
if (onfire) {
world.sendMessage(`${onfire.onFireTicksRemaining} fire ticks remaining, extinguishing the entity.`);
}
// This will extinguish the entity
entity.extinguishFire(true);
}, 30); // Run in 30 ticks or ~1.5 seconds
}