author | title | description | ms.author | ms.topic | ms.service | ms.date |
---|---|---|---|---|---|---|
jasonsandlin |
PFAuthenticationLoginWithSteamGetResultSize |
Get the size in bytes needed to store the result of a PFAuthenticationLoginWithSteamAsync call. |
jasonsa |
reference |
playfab |
02/22/2024 |
Get the size in bytes needed to store the result of a PFAuthenticationLoginWithSteamAsync call.
HRESULT PFAuthenticationLoginWithSteamGetResultSize(
XAsyncBlock* async,
size_t* bufferSize
)
async
XAsyncBlock*
Inout
XAsyncBlock for the async operation.
bufferSize
size_t*
output
The buffer size in bytes required for the result.
Type: HRESULT
Result code for this API operation. If the service call is unsuccessful, the result will be E_PF_ENCRYPTION_KEY_MISSING, E_PF_EVALUATION_MODE_PLAYER_COUNT_EXCEEDED, E_PF_INVALID_STEAM_TICKET, E_PF_PLAYER_SECRET_ALREADY_CONFIGURED, E_PF_PLAYER_SECRET_NOT_CONFIGURED, E_PF_REQUEST_VIEW_CONSTRAINT_PARAMS_NOT_ALLOWED, E_PF_STEAM_NOT_ENABLED_FOR_TITLE, E_PF_STEAM_USER_NOT_FOUND or any of the global PlayFab Service errors. See doc page "Handling PlayFab Errors" for more details on error handling.
Header: PFAuthentication.h