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pflobbyclaimserverlobbycompletedstatechange.md

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author title description ms.author ms.topic ms.service ms.date
ScottMunroMS
PFLobbyClaimServerLobbyCompletedStateChange
Information specific to the *ClaimServerLobbyCompleted* type of state change.
scmunro
reference
playfab
02/25/2023

PFLobbyClaimServerLobbyCompletedStateChange

Information specific to the ClaimServerLobbyCompleted type of state change.

Syntax

struct PFLobbyClaimServerLobbyCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    void* asyncContext;  
    const char* lobbyId;  
    PFLobbyHandle lobby;  
}  

Members

result   HRESULT

Indicates the result of the ClaimServerLobby operation.

The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().

asyncContext   void*

The async context provided to the call associated with this state change.

lobbyId   const char*
is null-terminated

The lobby ID provided to the call associated with this state change.

lobby   PFLobbyHandle
must not be null

The lobby that was created and joined.

Remarks

To use this feature, you must define PFMULTIPLAYER_INCLUDE_SERVER_APIS before including PFLobby.h.

Requirements

Header: PFLobby.h

See also

PFLobby members