author | title | description | ms.author | ms.topic | ms.service | ms.date |
---|---|---|---|---|---|---|
ScottMunroMS |
PFLobbyCreateAndClaimServerLobbyCompletedStateChange |
Information specific to the *CreateAndClaimServerLobbyCompleted* type of state change. |
scmunro |
reference |
playfab |
02/25/2023 |
Information specific to the CreateAndClaimServerLobbyCompleted type of state change.
struct PFLobbyCreateAndClaimServerLobbyCompletedStateChange : PFLobbyStateChange {
HRESULT result;
void* asyncContext;
PFLobbyHandle lobby;
}
result
HRESULT
Indicates the result of the CreateAndClaimServerLobby operation.
The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().
asyncContext
void*
The async context provided to the call associated with this state change.
lobby
PFLobbyHandle
must not be null
The lobby that was created and joined.
To use this feature, you must define PFMULTIPLAYER_INCLUDE_SERVER_APIS before including PFLobby.h.
Header: PFLobby.h