author | title | description | ms.author | ms.topic | ms.service | ms.date |
---|---|---|---|---|---|---|
ScottMunroMS |
PFLobbyCreateAndJoinLobbyCompletedStateChange |
Information specific to the *CreateAndJoinLobbyCompleted* type of state change. |
scmunro |
reference |
playfab |
03/15/2022 |
Information specific to the CreateAndJoinLobbyCompleted type of state change.
struct PFLobbyCreateAndJoinLobbyCompletedStateChange : PFLobbyStateChange {
HRESULT result;
void* asyncContext;
PFLobbyHandle lobby;
}
result
HRESULT
Indicates the result of the CreateAndJoinLobby operation.
The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().
asyncContext
void*
The async context provided to the call associated with this state change.
lobby
PFLobbyHandle
must not be null
The lobby that was created and joined.
Header: PFLobby.h