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author title description ms.author ms.topic ms.service ms.date
ScottMunroMS
PFLobbyJoinLobbyCompletedStateChange
Information specific to the *JoinLobbyCompleted* type of state change.
scmunro
reference
playfab
03/15/2022

PFLobbyJoinLobbyCompletedStateChange

Information specific to the JoinLobbyCompleted type of state change.

Syntax

struct PFLobbyJoinLobbyCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    PFEntityKey newMember;  
    void* asyncContext;  
    PFLobbyHandle lobby;  
}  

Members

result   HRESULT

Indicates the result of the JoinLobby operation.

The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().

newMember   PFEntityKey

The entity provided to the call associated with this state change which is joining the lobby.

asyncContext   void*

The async context provided to the call associated with this state change.

lobby   PFLobbyHandle
must not be null

The lobby that was joined.

Requirements

Header: PFLobby.h

See also

PFLobby members