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pflobbyserverpostupdateasservercompletedstatechange.md

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author title description ms.author ms.topic ms.service ms.date
ScottMunroMS
PFLobbyServerPostUpdateAsServerCompletedStateChange
Information specific to the *ServerPostUpdateAsServerCompleted* type of state change.
scmunro
reference
playfab
02/12/2024

PFLobbyServerPostUpdateAsServerCompletedStateChange

Information specific to the ServerPostUpdateAsServerCompleted type of state change.

Syntax

struct PFLobbyServerPostUpdateAsServerCompletedStateChange : PFLobbyStateChange {  
    HRESULT result;  
    PFLobbyHandle lobby;  
    void* asyncContext;  
}  

Members

result   HRESULT

Indicates the result of the update operation.

The human-readable form of this result can be retrieved via PFMultiplayerGetErrorMessage().

lobby   PFLobbyHandle
must not be null

The lobby provided to the call associated with this state change.

asyncContext   void*

The async context provided to the call associated with this state change.

Remarks

To use this feature, you must define PFMULTIPLAYER_INCLUDE_SERVER_APIS before including PFLobby.h.

Requirements

Header: PFLobby.h

See also

PFLobby members