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NF:audioengineendpoint.IAudioLfxControl.GetLocalEffectsState |
IAudioLfxControl::GetLocalEffectsState (audioengineendpoint.h) |
The GetLocalEffectsState method retrieves the local effects state that is currently applied to the offloaded audio stream. |
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coreaudio\iaudiolfxcontrol_getlocaleffectsstate.htm |
CoreAudio |
33426EAC-13E6-4AF2-9D01-7C3057EB8104 |
12/05/2018 |
GetLocalEffectsState, GetLocalEffectsState method [Core Audio], GetLocalEffectsState method [Core Audio],IAudioLfxControl interface, IAudioLfxControl interface [Core Audio],GetLocalEffectsState method, IAudioLfxControl.GetLocalEffectsState, IAudioLfxControl::GetLocalEffectsState, audioengineendpoint/IAudioLfxControl::GetLocalEffectsState, coreaudio.iaudiolfxcontrol_getlocaleffectsstate |
audioengineendpoint.h |
Windows |
Windows 8 [desktop apps only] |
Windows Server 2012 [desktop apps only] |
Windows |
19H1 |
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The GetLocalEffectsState method retrieves the local effects state that is currently applied to the offloaded audio stream.
A pointer to the Boolean variable that indicates the state of the local effects that have been applied to the offloaded audio stream. A value of TRUE indicates that local effects have been enabled and applied to the stream. A value of FALSE indicates that local effects have been disabled.
The GetLocalEffectsState method returns S_OK to indicate that it has completed successfully. Otherwise it returns an appropriate error code.