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NF:d2d1.D2D1MakeRotateMatrix |
D2D1MakeRotateMatrix function (d2d1.h) |
Creates a rotation transformation that rotates by the specified angle about the specified point. |
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direct2d\d2d1makerotatematrix.htm |
Direct2D |
5e066328-5b0f-4e7a-9bf4-df55521fcc2b |
12/05/2018 |
D2D1MakeRotateMatrix, D2D1MakeRotateMatrix function [Direct2D], d2d1/D2D1MakeRotateMatrix, direct2d.d2d1makerotatematrix |
d2d1.h |
Windows |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps \| UWP apps] |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps \| UWP apps] |
D2d1.lib |
D2d1.dll |
Windows |
19H1 |
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Creates a rotation transformation that rotates by the specified angle about the specified point.
Type: FLOAT
The clockwise rotation angle, in degrees.
Type: D2D1_POINT_2F
The point about which to rotate.
Type: D2D1_MATRIX_3X2_F*
When this method returns, contains the new rotation transformation. You must allocate storage for this parameter.
Rotation occurs in the plane of the 2-D surface.