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nf-d2d1-id2d1geometry-combinewithgeometry(id2d1geometry_d2d1_combine_mode_constd2d1_matrix_3x2_f_float_id2d1simplifiedgeometrysink).md

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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NF:d2d1.ID2D1Geometry.CombineWithGeometry(ID2D1Geometry,D2D1_COMBINE_MODE,constD2D1_MATRIX_3X2_F,FLOAT,ID2D1SimplifiedGeometrySink)
ID2D1Geometry::CombineWithGeometry (d2d1.h)
Combines this geometry with the specified geometry and stores the result in an ID2D1SimplifiedGeometrySink. (overload 4/4)
CombineWithGeometry
CombineWithGeometry method [Direct2D]
CombineWithGeometry method [Direct2D]
ID2D1Geometry interface
ID2D1Geometry interface [Direct2D]
CombineWithGeometry method
ID2D1Geometry.CombineWithGeometry
ID2D1Geometry::CombineWithGeometry
ID2D1Geometry::CombineWithGeometry(ID2D1Geometry
D2D1_COMBINE_MODE
const D2D1_MATRIX_3X2_F
FLOAT
ID2D1SimplifiedGeometrySink)
d2d1/ID2D1Geometry::CombineWithGeometry
direct2d.ID2D1Geometry_CombineWithGeometry_ptr_ID2D1Geometry_D2D1_COMBINE_MODE_ptr_D2D_MATRIX_3X2_F_FLOAT_ptr_ID2D1SimplifiedGeometrySink
direct2d\ID2D1Geometry_CombineWithGeometry_ptr_ID2D1Geometry_D2D1_COMBINE_MODE_ptr_D2D_MATRIX_3X2_F_FLOAT_ptr_ID2D1SimplifiedGeometrySink.htm
Direct2D
8fc4528a-7643-47ad-ba4d-5f83733e9935
12/05/2018
CombineWithGeometry, CombineWithGeometry method [Direct2D], CombineWithGeometry method [Direct2D],ID2D1Geometry interface, ID2D1Geometry interface [Direct2D],CombineWithGeometry method, ID2D1Geometry.CombineWithGeometry, ID2D1Geometry::CombineWithGeometry, ID2D1Geometry::CombineWithGeometry(ID2D1Geometry,D2D1_COMBINE_MODE,const D2D1_MATRIX_3X2_F,FLOAT,ID2D1SimplifiedGeometrySink), d2d1/ID2D1Geometry::CombineWithGeometry, direct2d.ID2D1Geometry_CombineWithGeometry_ptr_ID2D1Geometry_D2D1_COMBINE_MODE_ptr_D2D_MATRIX_3X2_F_FLOAT_ptr_ID2D1SimplifiedGeometrySink
d2d1.h
Windows
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps \| UWP apps]
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps \| UWP apps]
D2d1.lib
D2d1.dll
Windows
19H1
ID2D1Geometry::CombineWithGeometry
d2d1/ID2D1Geometry::CombineWithGeometry
c++
APIRef
kbSyntax
COM
D2d1.dll
ID2D1Geometry.CombineWithGeometry

-description

Combines this geometry with the specified geometry and stores the result in an ID2D1SimplifiedGeometrySink.

-parameters

-param inputGeometry

Type: [in] ID2D1Geometry*

The geometry to combine with this instance.

-param combineMode

Type: [in] D2D1_COMBINE_MODE

The type of combine operation to perform.

-param inputGeometryTransform

Type: [in, optional] const D2D1_MATRIX_3X2_F*

The transform to apply to inputGeometry before combining, or NULL.

-param flatteningTolerance

Type: [in] FLOAT

The maximum error allowed when constructing a polygonal approximation of the geometry. No point in the polygonal representation will diverge from the original geometry by more than the flattening tolerance. Smaller values produce more accurate results but cause slower execution.

-param geometrySink

Type: [in] ID2D1SimplifiedGeometrySink*

The result of the combine operation.

-returns

Type: HRESULT

If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.

-see-also

ID2D1Geometry