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NF:d2d1.ID2D1RenderTarget.DrawGeometry |
ID2D1RenderTarget::DrawGeometry (d2d1.h) |
Draws the outline of the specified geometry using the specified stroke style. |
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direct2d\ID2D1RenderTarget_DrawGeometry.htm |
Direct2D |
319b2680-34f8-4e00-985e-47ff87115794 |
12/05/2018 |
DrawGeometry, DrawGeometry method [Direct2D], DrawGeometry method [Direct2D],ID2D1RenderTarget interface, ID2D1RenderTarget interface [Direct2D],DrawGeometry method, ID2D1RenderTarget.DrawGeometry, ID2D1RenderTarget::DrawGeometry, d2d1/ID2D1RenderTarget::DrawGeometry, direct2d.ID2D1RenderTarget_DrawGeometry |
d2d1.h |
Windows |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps \| UWP apps] |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps \| UWP apps] |
D2d1.lib |
D2d1.dll |
Windows |
19H1 |
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Draws the outline of the specified geometry using the specified stroke style.
Type: ID2D1Geometry*
The geometry to draw.
Type: ID2D1Brush*
The brush used to paint the geometry's stroke.
Type: FLOAT
The width of the stroke, in device-independent pixels. The value must be greater than or equal to 0.0f. If this parameter isn't specified, it defaults to 1.0f. The stroke is centered on the line.
Type: ID2D1StrokeStyle*
The style of stroke to apply to the geometry's outline, or NULL to paint a solid stroke.
This method doesn't return an error code if it fails. To determine whether a drawing operation (such as DrawGeometry) failed, check the result returned by the ID2D1RenderTarget::EndDraw or ID2D1RenderTarget::Flush methods.
For an example, see How to Draw and Fill a Complex Shape.