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NN:d2d1.ID2D1SimplifiedGeometrySink |
ID2D1SimplifiedGeometrySink (d2d1.h) |
Describes a geometric path that does not contain quadratic bezier curves or arcs. |
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direct2d\ID2D1SimplifiedGeometrySink.htm |
Direct2D |
cf877a25-7b9f-4db0-ac53-b4a350795a86 |
12/05/2018 |
ID2D1SimplifiedGeometrySink, ID2D1SimplifiedGeometrySink interface [Direct2D], ID2D1SimplifiedGeometrySink interface [Direct2D],described, d2d1/ID2D1SimplifiedGeometrySink, direct2d.ID2D1SimplifiedGeometrySink |
d2d1.h |
Windows |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps \| UWP apps] |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps \| UWP apps] |
D2d1.lib |
D2d1.dll |
Windows |
19H1 |
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Describes a geometric path that does not contain quadratic bezier curves or arcs.
The ID2D1SimplifiedGeometrySink interface inherits from the IUnknown interface. ID2D1SimplifiedGeometrySink also has these types of members:
A geometry sink consists of one or more figures. Each figure is made up of one or more line or Bezier curve segments. To create a figure, call the BeginFigure method and specify the figure's start point, then use AddLines and AddBeziers to add line and Bezier segments. When you are finished adding segments, call the EndFigure method. You can repeat this sequence to create additional figures. When you are finished creating figures, call the Close method.
To create geometry paths that can contain arcs and quadratic Bezier curves, use an ID2D1GeometrySink.