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NN:d2d1.ID2D1StrokeStyle |
ID2D1StrokeStyle (d2d1.h) |
Describes the caps, miter limit, line join, and dash information for a stroke. (ID2D1StrokeStyle) |
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direct2d\ID2D1StrokeStyle.htm |
Direct2D |
2cdf66dc-f34f-4132-8c06-7464648d3cef |
12/05/2018 |
ID2D1StrokeStyle, ID2D1StrokeStyle interface [Direct2D], ID2D1StrokeStyle interface [Direct2D],described, d2d1/ID2D1StrokeStyle, direct2d.ID2D1StrokeStyle |
d2d1.h |
Windows |
Windows 7, Windows Vista with SP2 and Platform Update for Windows Vista [desktop apps \| UWP apps] |
Windows Server 2008 R2, Windows Server 2008 with SP2 and Platform Update for Windows Server 2008 [desktop apps \| UWP apps] |
D2d1.lib |
D2d1.dll |
Windows |
19H1 |
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Describes the caps, miter limit, line join, and dash information for a stroke.
The ID2D1StrokeStyle interface inherits from ID2D1Resource. ID2D1StrokeStyle also has these types of members:
To create a stroke style, use the ID2D1Factory::CreateStrokeStyle method.A stroke style is a device-independent resource; you can create it once then retain it for the life of your application. For more information about resources, see the Resources Overview.
The following example creates a stroke that uses a custom dash pattern.
// Dash array for dashStyle D2D1_DASH_STYLE_CUSTOM
float dashes[] = {1.0f, 2.0f, 2.0f, 3.0f, 2.0f, 2.0f};
// Stroke Style with Dash Style -- Custom
if (SUCCEEDED(hr))
{
hr = m_pD2DFactory->CreateStrokeStyle(
D2D1::StrokeStyleProperties(
D2D1_CAP_STYLE_FLAT,
D2D1_CAP_STYLE_FLAT,
D2D1_CAP_STYLE_ROUND,
D2D1_LINE_JOIN_MITER,
10.0f,
D2D1_DASH_STYLE_CUSTOM,
0.0f),
dashes,
ARRAYSIZE(dashes),
&m_pStrokeStyleCustomOffsetZero
);
}
The next example uses the stroke style when drawing a line.
m_pRenderTarget->DrawLine(
D2D1::Point2F(0, 310),
D2D1::Point2F(200, 310),
m_pCornflowerBlueBrush,
10.0f,
m_pStrokeStyleCustomOffsetZero
);