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NN:d2d1_1.ID2D1Bitmap1 |
ID2D1Bitmap1 (d2d1_1.h) |
Represents a bitmap that can be used as a surface for an ID2D1DeviceContext or mapped into system memory, and can contain additional color context information. |
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direct2d\id2d1bitmap1.htm |
Direct2D |
669a9377-248c-4a86-b447-ed117fff43a6 |
12/05/2018 |
ID2D1Bitmap1, ID2D1Bitmap1 interface [Direct2D], ID2D1Bitmap1 interface [Direct2D],described, d2d1_1/ID2D1Bitmap1, direct2d.id2d1bitmap1 |
d2d1_1.h |
Windows |
Windows 8 and Platform Update for Windows 7 [desktop apps \| UWP apps] |
Windows Server 2012 and Platform Update for Windows Server 2008 R2 [desktop apps \| UWP apps] |
D2d1.dll |
Windows |
19H1 |
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Represents a bitmap that can be used as a surface for an ID2D1DeviceContext or mapped into system memory, and can contain additional color context information.
The ID2D1Bitmap1 interface inherits from ID2D1Bitmap. ID2D1Bitmap1 also has these types of members:
Use one of these methods to create an ID2D1Bitmap object.For information about the pixel formats supported by Direct2D bitmaps, see Supported Pixel Formats and Alpha Modes.
An ID2D1Bitmap is a device-dependent resource: your application should create bitmaps after it initializes the render target with which the bitmap will be used, and recreate the bitmap whenever the render target needs recreated. (For more information about resources, see Resources Overview.)