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NF:d2d1_3.ID2D1Ink.SetSegmentAtEnd(constD2D1_INK_BEZIER_SEGMENT) |
ID2D1Ink::SetSegmentAtEnd (d2d1_3.h) |
Updates the last segment in this ink object with new control points. (overload 1/2) |
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direct2d\id2d1ink_setsegmentatend.htm |
Direct2D |
E80083E4-7BBB-4AF5-81EB-49E68D6521F7 |
12/05/2018 |
ID2D1Ink interface [Direct2D],SetSegmentAtEnd method, ID2D1Ink.SetSegmentAtEnd, ID2D1Ink::SetSegmentAtEnd, ID2D1Ink::SetSegmentAtEnd(const D2D1_INK_BEZIER_SEGMENT), SetSegmentAtEnd, SetSegmentAtEnd method [Direct2D], SetSegmentAtEnd method [Direct2D],ID2D1Ink interface, d2d1_3/ID2D1Ink::SetSegmentAtEnd, direct2d.id2d1ink_setsegmentatend |
d2d1_3.h |
Windows |
D2d1_3.lib |
D2d1_3.dll |
Windows |
19H1 |
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Updates the last segment in this ink object with new control points.
Type: const D2D1_INK_BEZIER_SEGMENT*
A pointer to the segment data with which to overwrite this ink object's last segment. Note that if there are currently no segments in the ink object, SetSegmentsAtEnd will return an error.
Type: HRESULT
If this method succeeds, it returns S_OK. Otherwise, it returns an HRESULT error code.