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NE:d2d1effects.D2D1_BLEND_MODE |
D2D1_BLEND_MODE (d2d1effects.h) |
The blend mode used for the Blend effect. |
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direct2d\d2d1_blend_mode.htm |
Direct2D |
006EE339-5E67-434B-BB47-FCBBC2D3FB50 |
12/05/2018 |
D2D1_BLEND_MODE, D2D1_BLEND_MODE enumeration [Direct2D], D2D1_BLEND_MODE_COLOR, D2D1_BLEND_MODE_COLOR_BURN, D2D1_BLEND_MODE_COLOR_DODGE, D2D1_BLEND_MODE_DARKEN, D2D1_BLEND_MODE_DARKER_COLOR, D2D1_BLEND_MODE_DIFFERENCE, D2D1_BLEND_MODE_DISSOLVE, D2D1_BLEND_MODE_DIVISION, D2D1_BLEND_MODE_EXCLUSION, D2D1_BLEND_MODE_HARD_LIGHT, D2D1_BLEND_MODE_HARD_MIX, D2D1_BLEND_MODE_HUE, D2D1_BLEND_MODE_LIGHTEN, D2D1_BLEND_MODE_LIGHTER_COLOR, D2D1_BLEND_MODE_LINEAR_BURN, D2D1_BLEND_MODE_LINEAR_DODGE, D2D1_BLEND_MODE_LINEAR_LIGHT, D2D1_BLEND_MODE_LUMINOSITY, D2D1_BLEND_MODE_MULTIPLY, D2D1_BLEND_MODE_OVERLAY, D2D1_BLEND_MODE_PIN_LIGHT, D2D1_BLEND_MODE_SATURATION, D2D1_BLEND_MODE_SCREEN, D2D1_BLEND_MODE_SOFT_LIGHT, D2D1_BLEND_MODE_SUBTRACT, D2D1_BLEND_MODE_VIVID_LIGHT, d2d1effects/D2D1_BLEND_MODE, d2d1effects/D2D1_BLEND_MODE_COLOR, d2d1effects/D2D1_BLEND_MODE_COLOR_BURN, d2d1effects/D2D1_BLEND_MODE_COLOR_DODGE, d2d1effects/D2D1_BLEND_MODE_DARKEN, d2d1effects/D2D1_BLEND_MODE_DARKER_COLOR, d2d1effects/D2D1_BLEND_MODE_DIFFERENCE, d2d1effects/D2D1_BLEND_MODE_DISSOLVE, d2d1effects/D2D1_BLEND_MODE_DIVISION, d2d1effects/D2D1_BLEND_MODE_EXCLUSION, d2d1effects/D2D1_BLEND_MODE_HARD_LIGHT, d2d1effects/D2D1_BLEND_MODE_HARD_MIX, d2d1effects/D2D1_BLEND_MODE_HUE, d2d1effects/D2D1_BLEND_MODE_LIGHTEN, d2d1effects/D2D1_BLEND_MODE_LIGHTER_COLOR, d2d1effects/D2D1_BLEND_MODE_LINEAR_BURN, d2d1effects/D2D1_BLEND_MODE_LINEAR_DODGE, d2d1effects/D2D1_BLEND_MODE_LINEAR_LIGHT, d2d1effects/D2D1_BLEND_MODE_LUMINOSITY, d2d1effects/D2D1_BLEND_MODE_MULTIPLY, d2d1effects/D2D1_BLEND_MODE_OVERLAY, d2d1effects/D2D1_BLEND_MODE_PIN_LIGHT, d2d1effects/D2D1_BLEND_MODE_SATURATION, d2d1effects/D2D1_BLEND_MODE_SCREEN, d2d1effects/D2D1_BLEND_MODE_SOFT_LIGHT, d2d1effects/D2D1_BLEND_MODE_SUBTRACT, d2d1effects/D2D1_BLEND_MODE_VIVID_LIGHT, direct2d.d2d1_blend_mode |
d2d1effects.h |
Windows |
Windows |
D2D1_BLEND_MODE |
19H1 |
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The blend mode used for the Blend effect.
Basic blend formula for alpha only.
Basic blend formula for alpha only.
Basic blend formula for alpha only.
Basic blend formula for alpha only.
Given:
- A scene coordinate XY for the current pixel
- A deterministic pseudo-random number generator rand(XY) based on seed coordinate XY, with unbiased distribution of values from [0, 1]
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formula for alpha only.
Basic blend formula for alpha only.
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) =
Basic blend formulas with f(FRGB, BRGB) = abs(FRGB - BRGB)
Basic blend formulas with f(FRGB, BRGB) = FRGB + BRGB – 2 * FRGB * BRGB
Basic blend formula for alpha only.
Basic blend formula for alpha only.
Basic blend formula for alpha only.
Basic blend formula for alpha only.
Basic blend formula for alpha only.
Basic blend formula for alpha only.