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NF:d3d10.ID3D10DeviceChild.GetDevice |
ID3D10DeviceChild::GetDevice (d3d10.h) |
Get a pointer to the device that created this interface. (ID3D10DeviceChild.GetDevice) |
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direct3d10\id3d10devicechild_getdevice.htm |
direct3d10 |
VS|directx_sdk|~\id3d10devicechild_getdevice.htm |
12/05/2018 |
GetDevice, GetDevice method [Direct3D 10], GetDevice method [Direct3D 10],ID3D10DeviceChild interface, ID3D10DeviceChild interface [Direct3D 10],GetDevice method, ID3D10DeviceChild.GetDevice, ID3D10DeviceChild::GetDevice, a6448c63-5b6c-87fa-33e0-73a8850ca573, d3d10/ID3D10DeviceChild::GetDevice, direct3d10.id3d10devicechild_getdevice |
d3d10.h |
Windows |
D3D10.lib |
Windows |
19H1 |
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Get a pointer to the device that created this interface.
Type: ID3D10Device**
Address of a pointer to a device (see ID3D10Device Interface).
Any returned interfaces will have their reference count incremented by one, so be sure to call ::release() on the returned pointer(s) before they are freed or else you will have a memory leak.