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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NN:d3d10.ID3D10VertexShader
ID3D10VertexShader (d3d10.h)
A vertex-shader interface manages an executable program (a vertex shader) that controls the vertex-shader stage. (ID3D10VertexShader)
1037a0d0-ff92-5834-5b3b-282125a9ccca
ID3D10VertexShader
ID3D10VertexShader interface [Direct3D 10]
ID3D10VertexShader interface [Direct3D 10]
described
d3d10/ID3D10VertexShader
direct3d10.id3d10vertexshader
direct3d10\id3d10vertexshader.htm
direct3d10
VS|directx_sdk|~\id3d10vertexshader.htm
12/05/2018
1037a0d0-ff92-5834-5b3b-282125a9ccca, ID3D10VertexShader, ID3D10VertexShader interface [Direct3D 10], ID3D10VertexShader interface [Direct3D 10],described, d3d10/ID3D10VertexShader, direct3d10.id3d10vertexshader
d3d10.h
Windows
D3D10.lib
Windows
19H1
ID3D10VertexShader
d3d10/ID3D10VertexShader
c++
APIRef
kbSyntax
COM
D3D10.lib
D3D10.dll
ID3D10VertexShader

ID3D10VertexShader interface

-description

A vertex-shader interface manages an executable program (a vertex shader) that controls the vertex-shader stage.

-remarks

The vertex-shader interface has no methods; use HLSL to implement your shader functionality. All shaders in Direct3D 10 are implemented from a common set of features referred to as the common shader core.

To create a vertex shader interface, call ID3D10Device::CreateVertexShader. Before using a vertex shader you must bind it to the device by calling ID3D10Device::VSSetShader.

This interface is defined in D3D10.h.

-see-also

ID3D10DeviceChild

Shader Interfaces