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NF:d3d10effect.ID3D10EffectVariable.GetMemberBySemantic |
ID3D10EffectVariable::GetMemberBySemantic (d3d10effect.h) |
Get a structure member by semantic. |
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direct3d10\id3d10effectvariable_getmemberbysemantic.htm |
direct3d10 |
VS|directx_sdk|~\id3d10effectvariable_getmemberbysemantic.htm |
12/05/2018 |
39fcf4c4-6072-0377-d1b8-ca11cc848a0c, GetMemberBySemantic, GetMemberBySemantic method [Direct3D 10], GetMemberBySemantic method [Direct3D 10],ID3D10EffectVariable interface, ID3D10EffectVariable interface [Direct3D 10],GetMemberBySemantic method, ID3D10EffectVariable.GetMemberBySemantic, ID3D10EffectVariable::GetMemberBySemantic, d3d10effect/ID3D10EffectVariable::GetMemberBySemantic, direct3d10.id3d10effectvariable_getmemberbysemantic |
d3d10effect.h |
Windows |
Windows |
19H1 |
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Get a structure member by semantic.
Type: LPCSTR
The semantic.
Type: ID3D10EffectVariable*
A pointer to an ID3D10EffectVariable Interface.
If the effect variable is a structure, use this method to look up a member by attached semantic.