UID | title | description | helpviewer_keywords | old-location | tech.root | ms.assetid | ms.date | ms.keywords | req.header | req.include-header | req.target-type | req.target-min-winverclnt | req.target-min-winversvr | req.kmdf-ver | req.umdf-ver | req.ddi-compliance | req.unicode-ansi | req.idl | req.max-support | req.namespace | req.assembly | req.type-library | req.lib | req.dll | req.irql | targetos | req.typenames | req.redist | ms.custom | f1_keywords | dev_langs | topic_type | api_type | api_location | api_name | |||||||||||||||||||||||||||||||||
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NE:d3d10sdklayers.D3D10_MESSAGE_CATEGORY |
D3D10_MESSAGE_CATEGORY (d3d10sdklayers.h) |
Categories of debug messages. (D3D10_MESSAGE_CATEGORY) |
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direct3d10\d3d10_message_category.htm |
direct3d10 |
VS|directx_sdk|~\d3d10_message_category.htm |
12/05/2018 |
6e6b50e6-ab2a-be66-c2cd-8a6cb8f2e2a4, D3D10_MESSAGE_CATEGORY, D3D10_MESSAGE_CATEGORY enumeration [Direct3D 10], D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED, D3D10_MESSAGE_CATEGORY_CLEANUP, D3D10_MESSAGE_CATEGORY_COMPILATION, D3D10_MESSAGE_CATEGORY_EXECUTION, D3D10_MESSAGE_CATEGORY_INITIALIZATION, D3D10_MESSAGE_CATEGORY_MISCELLANEOUS, D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION, D3D10_MESSAGE_CATEGORY_STATE_CREATION, D3D10_MESSAGE_CATEGORY_STATE_GETTING, D3D10_MESSAGE_CATEGORY_STATE_SETTING, d3d10sdklayers/D3D10_MESSAGE_CATEGORY, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_APPLICATION_DEFINED, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_CLEANUP, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_COMPILATION, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_EXECUTION, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_INITIALIZATION, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_MISCELLANEOUS, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_RESOURCE_MANIPULATION, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_STATE_CREATION, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_STATE_GETTING, d3d10sdklayers/D3D10_MESSAGE_CATEGORY_STATE_SETTING, direct3d10.d3d10_message_category |
d3d10sdklayers.h |
D3D10.h |
Windows |
Windows |
D3D10_MESSAGE_CATEGORY |
19H1 |
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Categories of debug messages. This will identify the category of a message when retrieving a message with ID3D10InfoQueue::GetMessage and when adding a message with ID3D10InfoQueue::AddMessage. When creating an info queue filter, these values can be used to allow or deny any categories of messages to pass through the storage and retrieval filters.
User defined message. See ID3D10InfoQueue::AddMessage.
This is part of the Information Queue feature. See ID3D10InfoQueue Interface.