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NF:d3d10sdklayers.ID3D10InfoQueue.GetBreakOnCategory |
ID3D10InfoQueue::GetBreakOnCategory (d3d10sdklayers.h) |
Get a message category to break on when a message with that category passes through the storage filter. (ID3D10InfoQueue.GetBreakOnCategory) |
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direct3d10\id3d10infoqueue_getbreakoncategory.htm |
direct3d10 |
VS|directx_sdk|~\id3d10infoqueue_getbreakoncategory.htm |
12/05/2018 |
GetBreakOnCategory, GetBreakOnCategory method [Direct3D 10], GetBreakOnCategory method [Direct3D 10],ID3D10InfoQueue interface, ID3D10InfoQueue interface [Direct3D 10],GetBreakOnCategory method, ID3D10InfoQueue.GetBreakOnCategory, ID3D10InfoQueue::GetBreakOnCategory, d3d10sdklayers/ID3D10InfoQueue::GetBreakOnCategory, direct3d10.id3d10infoqueue_getbreakoncategory, f7712289-f56a-df8e-a2dd-2568f07262a8 |
d3d10sdklayers.h |
Windows |
Windows |
19H1 |
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Get a message category to break on when a message with that category passes through the storage filter.
Type: D3D10_MESSAGE_CATEGORY
Message category to break on (see D3D10_MESSAGE_CATEGORY).
Type: BOOL
Whether this breaking condition is turned on or off (true for on, false for off).