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NE:d3d11.D3D11_FILL_MODE |
D3D11_FILL_MODE (d3d11.h) |
Determines the fill mode to use when rendering triangles. (D3D11_FILL_MODE) |
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direct3d11\d3d11_fill_mode.htm |
direct3d11 |
853a7df5-4740-40dd-9188-2b399f3aae68 |
12/05/2018 |
D3D11_FILL_MODE, D3D11_FILL_MODE enumeration [Direct3D 11], D3D11_FILL_SOLID, D3D11_FILL_WIREFRAME, d3d11/D3D11_FILL_MODE, d3d11/D3D11_FILL_SOLID, d3d11/D3D11_FILL_WIREFRAME, d7c0d124-b654-14ba-20c5-ab454511f4d2, direct3d11.d3d11_fill_mode |
d3d11.h |
Windows |
Windows |
D3D11_FILL_MODE |
19H1 |
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Determines the fill mode to use when rendering triangles.
Draw lines connecting the vertices. Adjacent vertices are not drawn.
Fill the triangles formed by the vertices. Adjacent vertices are not drawn.
This enumeration is part of a rasterizer-state object description (see D3D11_RASTERIZER_DESC).