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NE:d3d11.D3D11_VPIV_DIMENSION |
D3D11_VPIV_DIMENSION (d3d11.h) |
Specifies how to access a resource that is used in a video processor input view. |
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mf\d3d11_vpiv_dimension.htm |
mf |
65003974-F86E-4604-BA8D-262CA2674D53 |
12/05/2018 |
D3D11_VPIV_DIMENSION, D3D11_VPIV_DIMENSION enumeration [Media Foundation], D3D11_VPIV_DIMENSION_TEXTURE2D, D3D11_VPIV_DIMENSION_UNKNOWN, d3d11/D3D11_VPIV_DIMENSION, d3d11/D3D11_VPIV_DIMENSION_TEXTURE2D, d3d11/D3D11_VPIV_DIMENSION_UNKNOWN, mf.d3d11_vpiv_dimension |
d3d11.h |
Windows |
Windows 8 [desktop apps \| UWP apps] |
Windows Server 2012 [desktop apps \| UWP apps] |
Windows |
D3D11_VPIV_DIMENSION |
19H1 |
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Specifies how to access a resource that is used in a video processor input view.
Not a valid value.
The resource will be accessed as a 2D texture.
This enumeration is used with the D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC structure.