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NF:d3d11.CD3D11_VIEWPORT.CD3D11_VIEWPORT(ID3D11Texture3D,ID3D11RenderTargetView,FLOAT,FLOAT,FLOAT,FLOAT) |
CD3D11_VIEWPORT::CD3D11_VIEWPORT(ID3D11Texture3D,ID3D11RenderTargetView,FLOAT,FLOAT,FLOAT,FLOAT) (d3d11.h) |
Instantiates a new instance of a CD3D11_VIEWPORT structure that is initialized with 3D texture values. |
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direct3d11 |
A64BB75D-F887-4263-9EA7-49821702F576 |
05/06/2019 |
CD3D11_VIEWPORT, CD3D11_VIEWPORT interface [Direct3D 11],CD3D11_VIEWPORT method, CD3D11_VIEWPORT method [Direct3D 11], CD3D11_VIEWPORT method [Direct3D 11],CD3D11_VIEWPORT interface, CD3D11_VIEWPORT.CD3D11_VIEWPORT, CD3D11_VIEWPORT.CD3D11_VIEWPORT(ID3D11Texture3D,ID3D11RenderTargetView,FLOAT,FLOAT,FLOAT,FLOAT), CD3D11_VIEWPORT::CD3D11_VIEWPORT, CD3D11_VIEWPORT::CD3D11_VIEWPORT(ID3D11Texture3D,ID3D11RenderTargetView,FLOAT,FLOAT,FLOAT,FLOAT), CD3D11_VIEWPORT::CD3D11_VIEWPORT(const D3D11_VIEWPORT&), d3d11/CD3D11_VIEWPORT::CD3D11_VIEWPORT, direct3d11.cd3d11_viewport_cd3d11_viewport_d3d11_viewport_ |
d3d11.h |
Windows |
Windows 7 [desktop apps \| UWP apps] |
Windows Server 2008 R2 [desktop apps \| UWP apps] |
D3D11.lib |
Windows |
19H1 |
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Instantiates a new instance of a CD3D11_VIEWPORT structure that is initialized with 3D texture values.
A pointer to a ID3D11Texture3D interface for a 3D texture.
A pointer to a ID3D11RenderTargetView interface for the render-target view.
X position of the left hand side of the viewport. Ranges between D3D11_VIEWPORT_BOUNDS_MIN and D3D11_VIEWPORT_BOUNDS_MAX.
Y position of the top of the viewport. Ranges between D3D11_VIEWPORT_BOUNDS_MIN and D3D11_VIEWPORT_BOUNDS_MAX.
Minimum depth of the viewport. Ranges between 0 and 1.
Maximum depth of the viewport. Ranges between 0 and 1.