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nf-d3d11-cd3d11_viewport-cd3d11_viewport(id3d11texture3d_id3d11rendertargetview_float_float_float_float).md

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UID title description helpviewer_keywords old-location tech.root ms.assetid ms.date ms.keywords req.header req.include-header req.target-type req.target-min-winverclnt req.target-min-winversvr req.kmdf-ver req.umdf-ver req.ddi-compliance req.unicode-ansi req.idl req.max-support req.namespace req.assembly req.type-library req.lib req.dll req.irql targetos req.typenames req.redist ms.custom f1_keywords dev_langs topic_type api_type api_location api_name
NF:d3d11.CD3D11_VIEWPORT.CD3D11_VIEWPORT(ID3D11Texture3D,ID3D11RenderTargetView,FLOAT,FLOAT,FLOAT,FLOAT)
CD3D11_VIEWPORT::CD3D11_VIEWPORT(ID3D11Texture3D,ID3D11RenderTargetView,FLOAT,FLOAT,FLOAT,FLOAT) (d3d11.h)
Instantiates a new instance of a CD3D11_VIEWPORT structure that is initialized with 3D texture values.
CD3D11_VIEWPORT
CD3D11_VIEWPORT interface [Direct3D 11]
CD3D11_VIEWPORT method
CD3D11_VIEWPORT method [Direct3D 11]
CD3D11_VIEWPORT method [Direct3D 11]
CD3D11_VIEWPORT interface
CD3D11_VIEWPORT.CD3D11_VIEWPORT
CD3D11_VIEWPORT.CD3D11_VIEWPORT(ID3D11Texture3D
ID3D11RenderTargetView
FLOAT
FLOAT
FLOAT
FLOAT)
CD3D11_VIEWPORT::CD3D11_VIEWPORT
CD3D11_VIEWPORT::CD3D11_VIEWPORT(ID3D11Texture3D
ID3D11RenderTargetView
FLOAT
FLOAT
FLOAT
FLOAT)
CD3D11_VIEWPORT::CD3D11_VIEWPORT(const D3D11_VIEWPORT&)
d3d11/CD3D11_VIEWPORT::CD3D11_VIEWPORT
direct3d11.cd3d11_viewport_cd3d11_viewport_d3d11_viewport_
direct3d11
A64BB75D-F887-4263-9EA7-49821702F576
05/06/2019
CD3D11_VIEWPORT, CD3D11_VIEWPORT interface [Direct3D 11],CD3D11_VIEWPORT method, CD3D11_VIEWPORT method [Direct3D 11], CD3D11_VIEWPORT method [Direct3D 11],CD3D11_VIEWPORT interface, CD3D11_VIEWPORT.CD3D11_VIEWPORT, CD3D11_VIEWPORT.CD3D11_VIEWPORT(ID3D11Texture3D,ID3D11RenderTargetView,FLOAT,FLOAT,FLOAT,FLOAT), CD3D11_VIEWPORT::CD3D11_VIEWPORT, CD3D11_VIEWPORT::CD3D11_VIEWPORT(ID3D11Texture3D,ID3D11RenderTargetView,FLOAT,FLOAT,FLOAT,FLOAT), CD3D11_VIEWPORT::CD3D11_VIEWPORT(const D3D11_VIEWPORT&), d3d11/CD3D11_VIEWPORT::CD3D11_VIEWPORT, direct3d11.cd3d11_viewport_cd3d11_viewport_d3d11_viewport_
d3d11.h
Windows
Windows 7 [desktop apps \| UWP apps]
Windows Server 2008 R2 [desktop apps \| UWP apps]
D3D11.lib
Windows
19H1
CD3D11_VIEWPORT::CD3D11_VIEWPORT
d3d11/CD3D11_VIEWPORT::CD3D11_VIEWPORT
c++
APIRef
kbSyntax
COM
D3D11.lib
D3D11.dll
CD3D11_VIEWPORT.CD3D11_VIEWPORT

CD3D11_VIEWPORT::CD3D11_VIEWPORT(ID3D11Texture3D,ID3D11RenderTargetView,FLOAT,FLOAT,FLOAT,FLOAT)

-description

Instantiates a new instance of a CD3D11_VIEWPORT structure that is initialized with 3D texture values.

-parameters

-param pTex3D

A pointer to a ID3D11Texture3D interface for a 3D texture.

-param pRTView

A pointer to a ID3D11RenderTargetView interface for the render-target view.

-param topLeftX

X position of the left hand side of the viewport. Ranges between D3D11_VIEWPORT_BOUNDS_MIN and D3D11_VIEWPORT_BOUNDS_MAX.

-param topLeftY

Y position of the top of the viewport. Ranges between D3D11_VIEWPORT_BOUNDS_MIN and D3D11_VIEWPORT_BOUNDS_MAX.

-param minDepth

Minimum depth of the viewport. Ranges between 0 and 1.

-param maxDepth

Maximum depth of the viewport. Ranges between 0 and 1.

-see-also

CD3D11_VIEWPORT